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Hello everyone! I am currently working on a planet pack, and I am looking for ways to give my planets complex, interesting terrain to explore. I want to implement jagged terrain like Namm's from the Kargantua System planet pack. I have a basic understanding of the Kopernicus PQS Mods, but I am unable to create the desired terrain. How complicated should my PQS Mods' code be, and what PQS Mods should I be using? Thanks.

 

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  • 9 months later...
On 2/19/2021 at 11:48 PM, wpetula said:

Hello everyone! I am currently working on a planet pack, and I am looking for ways to give my planets complex, interesting terrain to explore. I want to implement jagged terrain like Namm's from the Kargantua System planet pack. I have a basic understanding of the Kopernicus PQS Mods, but I am unable to create the desired terrain. How complicated should my PQS Mods' code be, and what PQS Mods should I be using? Thanks.

Use Kittopia and Simplex curves in VertexHeightNoiseVertCurve2

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