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[1.12.9] Starship Launch Expansion - v0.5 Beta (May 31)


SAMCG14

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I'm probably doing something wrong but I can't find the RO patches in the download. Could you let me know where they are?

I've tried loading the game with it installed but it says no RO

thanks.

Nevermind, found it on the github download.

Edited by Camelhairs06
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On 4/9/2024 at 12:30 AM, kspbutitscursed said:

@SAMCG14 is this mod dead?


Hey, I wanted to use your comment to make a more public announcement.

It's been a long time now, but I'm sorry to say that I'm not interested in modding anymore. Honestly, I feel I can't provide the enough quality I would like to give publicly, so it has become a bit tedious for me. I would say that this feeling might be temporary, and I might return someday, but I don't want to get people's hopes up, including my own. But don't worry, there are talented people working on OLM and tower revamps and finally an SQD model. I'm not sure if they are okay with merging those improvements into the original SLE mod, but if not, they'll be available soon (I think) as an extra sub-mod, let's say (imo, I think the second option is better). Lastly, I want to thank everyone who has downloaded my mod and supported it all these years. :) 
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16 hours ago, SAMCG14 said:

Hey, I wanted to use your comment to make a more public announcement.

It's been a long time now, but I'm sorry to say that I'm not interested in modding anymore. Honestly, I feel I can't provide the enough quality I would like to give publicly, so it has become a bit tedious for me. I would say that this feeling might be temporary, and I might return someday, but I don't want to get people's hopes up, including my own. But don't worry, there are talented people working on OLM and tower revamps and finally an SQD model. I'm not sure if they are okay with merging those improvements into the original SLE mod, but if not, they'll be available soon (I think) as an extra sub-mod, let's say (imo, I think the second option is better). Lastly, I want to thank everyone who has downloaded my mod and supported it all these years. :) 

Thank you,

Thank you so much. your mod is by bar my favourite and ill forever be grateful for you efforts in making SLE what it is today

an absolutely beautiful mod.

Thanks, Kspbutitscursed aka ATS33

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Anyone gets this fatal error from b9 part switch? if yes, is there any way to fix this?

Initialization errors on moduleB9PartSwitch (moduleID='ClampSwitch') on part SLE.SS.OLP suptype 'Docking' Could not find the module

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8 hours ago, the mentor said:

Anyone gets this fatal error from b9 part switch? if yes, is there any way to fix this?

Initialization errors on moduleB9PartSwitch (moduleID='ClampSwitch') on part SLE.SS.OLP suptype 'Docking' Could not find the module

no are you using the Dev branch?

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After I downloaded this mod, I found that the launch pad was one less turn than the booster, causing a little fire to explode. What's going on? Can you help me?I only is a Chinese student,so my English isn't well.

Edited by Space_Z
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hello everyone, i just met some trouble with the ship cfrat. The chopsticks of Mechazilla I loaded are horizontal, also the launch pad and water cooled plate at the bottom are not connected.
And what happen with the warning"fuel amount vs. capacity mismatch"? thanks for your reply.

93TYJnv.png
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