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GASP: "Gaelian Astronomical Space Program", a 6.4x Galileo Planet Pack Career attempt


bigyihsuan

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GASP: "Gaelian Astronomical Space Program"

My attempt at playing the Galileo Planet Pack, at 6.4x scale with SMURFF and other mods. Main mods are GPP, with my usual mod entourage of the Near Future suite, some more Nertea mods, Procedural Parts/Fairings, BDB, and reDIRECT. Tech tree is TETRIX. This'll be fun.

This was supposed to be a run in 1.12, but mod bugginess forced me to downgrade to 1,11, And I wanted Kerbal Construction Time, but its windows kept bugging out. So off it goes ¯\_(ツ)_/¯

Some notes for myself when I'm playing the game:

Spoiler

Vessel Naming: [Manned?][Purpose] [Name][Major Iteration][Minor Iteration](-[Launcher][Launcher Iteration])

  • PS Inch 1b-Atlas == Probe Science, 2b-th iteration,  on an Atlas launcher

Vessel naming theme = Measurement Units

  • Length: Planetary first visit, landing, return. Larger = further from Gael
  • Mass: Stations, bases. Larger = further from Gael
  • Electricity: Communications relays

6.4x scale = sqrt(6.4) ~= 2.6x dV cost

First few days is just spamming unmanned probes and recovering it a bunch. Usual early career mode stuff.

I've found I don't like the TETRIX tech tree, since the BDB rocket parts are scattered around multiple nodes. Changing to Community Tech Tree because of the mod support.

Edited by bigyihsuan
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