Yarishe Posted August 8, 2021 Share Posted August 8, 2021 (edited) As I know, KSP 1 for Playstation and XBox can't be modified (and is unlikely to be in the future). So, is it possible that there will be some sort of mod support in KSP 2 for consoles (at least approved ones)? Edited August 8, 2021 by Yarishe Link to comment Share on other sites More sharing options...
Black Dog Posted August 9, 2021 Share Posted August 9, 2021 I wouldn't count on it. In the past, mod support has always been the Achilles heel of console gaming. This goes especially for games with multiplayer to prevent cheating and connection problems when lots of players run different mods. So even IF there are some approved mods, chances are, the number will be harshly limited. Link to comment Share on other sites More sharing options...
WilliamW2010 Posted August 9, 2021 Share Posted August 9, 2021 I feel like the aproved mod thing will be true but nobody will follow the modding rules Link to comment Share on other sites More sharing options...
asap1 Posted August 12, 2021 Share Posted August 12, 2021 Bethesda did it with skyrim on console Link to comment Share on other sites More sharing options...
intelliCom Posted August 13, 2021 Share Posted August 13, 2021 13 hours ago, asap1 said: Bethesda did it with skyrim on console Not to mention Fallout 4 on console as well, but it was through Bethesda's own service, so it's likely to be subject to regulation. If there are mods for KSP on console, the mods available may be limited. Link to comment Share on other sites More sharing options...
K^2 Posted August 13, 2021 Share Posted August 13, 2021 It's hard to get a moddable game past console reviews. Sony in particular tends to be very restrictive about content they will allow on their platforms. This means you couldn't get new models for components or any plugins into a console version without rooting the console. What could happen, if there is in-game scripting, is something similar to how Workshop works in Steam, letting you download craft, game mode scripts, and possibly game saves. That would still be very limited compared to PC modding, but it could help fill in the gap a little bit. Link to comment Share on other sites More sharing options...
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