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60 120 60 120 degree symmetry


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this is only a suggestion if it is bot already planned but could the devs of ksp2 add a 60 120 60 120 degree symmetry i think that this would aid in the construction of replicas of stuff like X wings from star wars it could also help  in the design of mega ship and landers i'm no good at writing things to suggest so sorry for the quality

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you can enable advanced tweakables in the game, use 6x symmetry and remove two of the things, that will give you the symmetry you need. They could make it so that it is enabled by default but then they would maybe add the other advanced tweakables and there would be too many buttons by default

Edited by t_v
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Use mirror symmetry rather than axial symmetry, add two pairs at the angles you want. That will work better for an aircraft-like vessel such as an X-wing replica which has a defined “top” and “bottom” as you’ll be able to adjust the controls on the top and bottom wings in pairs rather than having them all do the same thing as you’d get with axial symmetry and removing some parts, plus any cosmetic differences between the upper and lower wings would be easier to replicate; you’d also avoid the weirdness of having parts snap to the new symmetry number after removing some parts from symmetry (e.g. putting parts on with 6-fold symmetry then removing 2, if you try to move the remaining parts they’ll automatically snap to 4-fold (90 degree) symmetry instead of holding the 60/120 degree spacing they had before).

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