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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE


wpetula

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The New Year's Update is OUT NOW on GitHub!

pboIvmo.png

https://github.com/WyattPetula/Precursors/releases/tag/v1.8.0

CHANGELOG:

  • Revamped Silence with 8K world textures
  • Changed Silence's atmosphere color
  • Revamped Serenity with 8K world and cloud textures
  • Revamped Tranquility with 8K world and cloud textures
  • Revamped Rage with 8K world and cloud textures
  • Enhanced Odyssey
  • Enhanced Fracture and reduced its Scatterer atmosphere height
  • Enhance Echo
  • Enhanced Solus
  • Removed Maar because of quality issues
  • Fixed the absurdly bright surface of Char
  • Reduced the surface detail of Char to improve framerates
  • Changed Abyss’s oceanic surface scatter heights to work with the latest Kopernicus
  • Reduced Abyss surface scatter number to improve framerates
  • Updated Scatterer configs to work with the latest version
  • Added Scatterer eclipses
  • Updated EVE Redux configs to work with the latest version
  • Added Duckweed's emissive PQS as a dependency and gameplay enhancer
  • New loading screens
  • Revised and new loading tips

NOTE: The Parallax Update is still a WIP but coming soon! This update was originally part of it, but I decided to make it a standalone thing due to its size.

Edited by wpetula
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