stephensmat Posted Wednesday at 10:32 AM Share Posted Wednesday at 10:32 AM On Eve, I once landed in the oceans. I ended up using the aerobrake shield as the landing gear, keeping my Lander from sinking. I can't help bit wonder if a large heat shield might work the same way on a lava lake. Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted Wednesday at 02:56 PM Share Posted Wednesday at 02:56 PM 4 hours ago, stephensmat said: I can't help but wonder if a large heat shield might work the same way on a lava lake. Reality is often disappointing Quote Link to comment Share on other sites More sharing options...
wpetula Posted Wednesday at 09:58 PM Author Share Posted Wednesday at 09:58 PM Happy New Year, everyone! Quote Link to comment Share on other sites More sharing options...
wpetula Posted Thursday at 02:41 AM Author Share Posted Thursday at 02:41 AM Quote Link to comment Share on other sites More sharing options...
wpetula Posted Thursday at 06:16 AM Author Share Posted Thursday at 06:16 AM (edited) The New Year's Update is OUT NOW on GitHub! https://github.com/WyattPetula/Precursors/releases/tag/v1.8.0 CHANGELOG: Revamped Silence with 8K world textures Changed Silence's atmosphere color Revamped Serenity with 8K world and cloud textures Revamped Tranquility with 8K world and cloud textures Revamped Rage with 8K world and cloud textures Enhanced Odyssey Enhanced Fracture and reduced its Scatterer atmosphere height Enhance Echo Enhanced Solus Removed Maar because of quality issues Fixed the absurdly bright surface of Char Reduced the surface detail of Char to improve framerates Changed Abyss’s oceanic surface scatter heights to work with the latest Kopernicus Reduced Abyss surface scatter number to improve framerates Updated Scatterer configs to work with the latest version Added Scatterer eclipses Updated EVE Redux configs to work with the latest version Added Duckweed's emissive PQS as a dependency and gameplay enhancer New loading screens Revised and new loading tips NOTE: The Parallax Update is still a WIP but coming soon! This update was originally part of it, but I decided to make it a standalone thing due to its size. Edited Thursday at 06:17 AM by wpetula Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted Thursday at 04:09 PM Share Posted Thursday at 04:09 PM HELL YEAH Also will there be support for DOE? Quote Link to comment Share on other sites More sharing options...
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