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Floating rocks after travelling at surface


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KSP version: 1.12

Problem: This has been baffling me for months. When I travel an arbitrary distance over the surface of any celestial body, either at low altitude (such as a landing or an aircraft) or on the surface itself (such as a rover), the ground scatter (?) in the direction of travel begins to spawn above the ground instead of on the ground. This doesn't seem to affect scannable surface features. When this happens my framerate will also begin to tank. If I do a quicksave/quickload in place, then the rocks will all be on the ground in the area on load, and the framerate will also be back to normal. I had this issue on a stock-based game a while ago as well as on my current GPP-based game, though both had similar modlists. In the linked screenshot I had flown approximately 22 km from the location at which I had loaded the craft on the surface of Gratian, though this issue affects all celestial bodies, with and without atmospheres, as well as all bodies in my previous game with stock solar system.

I seem to remember reading that this may have been a Kopernicus bug, though obviously with GPP it's not a mod that I can disable.

Screenshot: https://imgur.com/6YDETqG

Log: https://file.io/dNcKxkrkGCar

Modlist:

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EDIT:  I've seen a couple of threads dotted about of people having rare instances, the odd rock or two, but this is every single one after a certain distance travelled, and happens reliably every single time.

Edited by Telvee32
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