SSTO Crasher Posted December 17, 2021 Share Posted December 17, 2021 My guess is gilly and vall because once you establish a colony with a cab on those planets you can easily access eve and the 2 most important Joop Moons, lythe and tylo Link to comment Share on other sites More sharing options...
The Aziz Posted December 17, 2021 Share Posted December 17, 2021 Rausk system, for the pure epicness of it. Who wouldn't want to have a colony on a hellscapish planet, with its twin right above their heads? Link to comment Share on other sites More sharing options...
TLTay Posted December 17, 2021 Share Posted December 17, 2021 About a hundred meters left of the runway at KSC... Oh, you mean on another planet? I found a nice tall mountain on puff that I want to set up on. Might be above the atmosphere. I'm excited to see the view. Link to comment Share on other sites More sharing options...
SSTO Crasher Posted December 17, 2021 Author Share Posted December 17, 2021 I think that in the stock system it would be vall and gilly for the reasons above Link to comment Share on other sites More sharing options...
shdwlrd Posted December 17, 2021 Share Posted December 17, 2021 Minmus and Duna. Minmus because it's easy to get to and land on. Duna because it's usually the first planet for interplanetary travel. 6 hours ago, TLTay said: About a hundred meters left of the runway at KSC... That was my first thought. Link to comment Share on other sites More sharing options...
Catto Posted December 17, 2021 Share Posted December 17, 2021 I would probably say Duna. Close, and reliable. It would probably be the most colonized for newer players. Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted December 17, 2021 Share Posted December 17, 2021 Mun and Minmus. They might not be all that useful, but let's face it: for Baby's First Offworld Colony you're going to stick it down as close to Kerbin as possible. They're the perfect place to start doing all those colony-related things (making fuel, building rockets etc.) while still within easy access of Kerbin to be supplied, expanded (or rebuilt...) and without the (lack of) gravity issues you get at Gilly. Link to comment Share on other sites More sharing options...
Guest Posted December 18, 2021 Share Posted December 18, 2021 18 hours ago, jimmymcgoochie said: Mun and Minmus. They might not be all that useful, but let's face it: for Baby's First Offworld Colony you're going to stick it down as close to Kerbin as possible. They're the perfect place to start doing all those colony-related things (making fuel, building rockets etc.) while still within easy access of Kerbin to be supplied, expanded (or rebuilt...) and without the (lack of) gravity issues you get at Gilly. This, even with more tutorials and interstellar travel a sizeable portion of the community will use the interstellar engines and still struggle to reach Mun (and a part of the community will use them to beat the launchpad-abandoned airstrip record and never even leave Kerbin's atmosphere). Link to comment Share on other sites More sharing options...
Hyperspace Industries Posted December 18, 2021 Share Posted December 18, 2021 Duna, close to kerbin, but mostly because of all the real world Mars colony discussion. Link to comment Share on other sites More sharing options...
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