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How to do custom science definitions properly?


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So, a few months ago (more like last year), I made some science definitions (unfinished) for Helvica, a planet mod. 

It was laid out properly, but when I tested it, they don't work.

Should there be some kind of connection stuff or something?

Thanks in advance. :)

And just in case this thread was placed in the wrong place, please move it. If not, ignore this message

 

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@Kerbal Productions i sent you a PM of the Science Def Code, btw, you may notice some spaces like this:

Neus NadavoLowWathev = oof

I made that since the planet you were trying to add science defs had a different name(Neus Nadavo), you typed NeusNadavo on it, this means that the patch will refer to a null body, and not the target, however, if the target name was Neus Nadavo, the patch would work fine.

By just fixing the typo, It will work very well(though i had a MM error, but wathev, it wasn't that harmful[also, i think i fixed it after testing it, but i'm not sure if it works])

screenshot184.png

Btw i just realized that you added Science Defs for the Thermometer and other stuff, but not for the other science instruments(Thermometer, Barometer, Grav thing).:P

I also added a small thing on every line on the code, you may not notice it, but it's a replacement for the space.

Spoiler

BTW i gotta say that Helvica is unbelievably unoptimized for testing and gameplay purposes.:mad:

1 GB of space... and most of that was just textures for either Neus Nadavo and Helvica.

And i had to wait 1 hour.:angry:

Anyways, maybe sooner or later i'll try to fix the file size.:/

But at least it doesn't take hours like RSS.:P

And make sure the file with the code has the .cfg Extension, it will not work if you type the extension as .txt!

Edited by Venusian Explorer
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