hellblazer Posted March 4, 2015 Share Posted March 4, 2015 Quote Link to comment Share on other sites More sharing options...
Van Disaster Posted March 5, 2015 Share Posted March 5, 2015 Looks better at night... Quote Link to comment Share on other sites More sharing options...
Sampa Posted March 5, 2015 Share Posted March 5, 2015 Looks better at night...https://farm9.staticflickr.com/8655/16533713910_7bb5ede234_b.jpgCool station. Is that over Kerbin or Duna? Too dark to see clearly. Quote Link to comment Share on other sites More sharing options...
Van Disaster Posted March 5, 2015 Share Posted March 5, 2015 Cool station. Is that over Kerbin or Duna? Too dark to see clearly.It's over Kerbin, the thing on the left is a docked spaceplane with a red light shining on it rather than a planet seen at funny perspective... Quote Link to comment Share on other sites More sharing options...
Sampa Posted March 5, 2015 Share Posted March 5, 2015 It's over Kerbin, the thing on the left is a docked spaceplane with a red light shining on it rather than a planet seen at funny perspective...OH! ok, I was just confused by my phone! Quote Link to comment Share on other sites More sharing options...
StormKat Posted March 5, 2015 Share Posted March 5, 2015 This is not really a space station, but more of a frame building kit. It comes with 24 modules and 12 extension arms as well as a large construction drone to help put it together.There are enough pieces to create several different configurations. Quote Link to comment Share on other sites More sharing options...
Van Disaster Posted March 6, 2015 Share Posted March 6, 2015 (edited) Bootstrapping up an orbital dockyard - eventually it'll be using parts far too large to launch off planet, but you have to start somewhere. 90x2400km orbit to give constructed vessels a nice little boost.And a little later after the dockyard module was built and there was some re-arrangement -Need to design a tank farm, which is easy enough - but I also need to find or create a model for a really large workshop, so suggestions welcome. Edited March 6, 2015 by Van Disaster Quote Link to comment Share on other sites More sharing options...
Van Disaster Posted March 7, 2015 Share Posted March 7, 2015 A little more work done ( this is going to be hell to fill up... ) Quote Link to comment Share on other sites More sharing options...
gmiddlemass Posted March 7, 2015 Share Posted March 7, 2015 This is my Science station orbiting Laythe...- - - Updated - - -Built this one tonight...It's based on Orbis Space stations from Elite Dangerous. Still very much a work in progress though. Quote Link to comment Share on other sites More sharing options...
Van Disaster Posted March 8, 2015 Share Posted March 8, 2015 And today's final config. The giant spacedock looks fantastic, but ... actually if I want to build a giant ship I'd need to use the original dock or it'd get stuck inside the structure. So I might pull that off again, or I might just leave it all like that. Quote Link to comment Share on other sites More sharing options...
gmiddlemass Posted March 8, 2015 Share Posted March 8, 2015 Did some more work on my Orbis station from Elite Dangerous this morning... Quote Link to comment Share on other sites More sharing options...
Arctodus Posted March 10, 2015 Share Posted March 10, 2015 http://i.imgur.com/IOY1dWg.pngWhere'd you get those awesome RCS blocks (I assume that's what they are) if you don't mind my asking? Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 10, 2015 Share Posted March 10, 2015 (edited) So I started my Kappa Space Station Project today. Want to use it as a multipurpose Station for refuelling, Shipbuilding with Extraplanetary Lunchpads and as a small Colony.As you can see I used a Transport Freighter with Nuclear Engines to get it up in a 200KM Orbit. I have to optimise the Lifter as i got it in 75KM high with the Help of the Infinite Fuel Cheat. (Shame on Me)Landing didn't got well as planned, the whole rear section Blew Up after the touchdown.Javascript is disabled. View full album Edited March 10, 2015 by DrMoKerban Quote Link to comment Share on other sites More sharing options...
bdito Posted March 10, 2015 Share Posted March 10, 2015 Where'd you get those awesome RCS blocks (I assume that's what they are) if you don't mind my asking?B9 Aerospacehttp://forum.kerbalspaceprogram.com/threads/92630-0-90-B9-Aerospace-Release-5-2-8-%28updated-30-12-14%29 Quote Link to comment Share on other sites More sharing options...
Rune Posted March 10, 2015 Share Posted March 10, 2015 (edited) You know? I'm going to have to release this. It's that awesome. 192 parts on the pad, but the final breakdown in orbit is 149, divided in 50 (front section, 100% independent, I like to think of it as an escape section) + 70 (Big Ring section for full artificial gravity, 0.5G at 6RPMs) + 7 (tank in the middle) + 11x2 ( the two Drive pods)= 149. And it can still pull over 2 km/s for self-relocation at a comfortable 1m/s^2!! Plus, 69 crew seats, antennae, science lab, the works. I think I outdid myself in merging both amazing looks with full functionality in the smallest part count imaginable for such a thing:Javascript is disabled. View full albumRune. Crazy staging sequence FTW! Edited March 10, 2015 by Rune Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted March 10, 2015 Share Posted March 10, 2015 (edited) Here's my Space Station Alpha:Javascript is disabled. View full albumMostly for tourists.Download Space bus here:http://forum.kerbalspaceprogram.com/threads/113015-Space-Bus Edited March 13, 2015 by Mad Rocket Scientist Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 10, 2015 Share Posted March 10, 2015 (edited) Small Update to my Kappa Space Station.I put a Docking Hub to it for further expansions. This time I used a Soyuz-like lifter, wich is way better than my first design. (I think I'm not the best at designing a reusable Lifter)Javascript is disabled. View full album Edited March 10, 2015 by DrMoKerban Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 11, 2015 Share Posted March 11, 2015 Sorry for double posting but want to share my new Update with you.Today I lunched up a Construction Drone with 2.5 and 1.0 Docking Ports and the first Storage Module wich contains Xenon and Argongas for my future Interplanetary Missions wich will run on this Fuels. Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Immortal Posted March 12, 2015 Share Posted March 12, 2015 I really like the Soyuz-type lifter. It looks quite authentic. Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 12, 2015 Share Posted March 12, 2015 I really like the Soyuz-type lifter. It looks quite authentic.Yea I think it`s a quite impressive design and actually its efficent, too. Quote Link to comment Share on other sites More sharing options...
Orange_Slime_ Posted March 12, 2015 Share Posted March 12, 2015 New player here, I finished my first space station last week, during my first ongoing play-through. This is Kerbolab, based on Skylab. I launched the whole thing in one shot; the lab's built-in fuel tank was part of the launch vehicle. I had a tank on the other side of the jumbo docking port that had a mainsail engine on it, and had big orange tanks all around it. I was originally going to convert Kerbolab into an interplanetary vehicle, but decided to build Nautilus instead (seen in second shot) after I realized that I had no need for the extra hitchhiker can. Nautilus' fuel cluster was launched in one go, with the mainsail engines dropping off as the tanks ran out of fuel. Eventually I replaced its last mainsail with nuclear engines once I researched them.http://www.spellflight.com/WIPS/Kerbolab.pnghttp://www.spellflight.com/WIPS/Kerbolab2.pngI can barely fly a stock ship to orbit, I can't do anything well without mechjeb. Why do I suck so terrible, I've been playing since 0.24.2 Quote Link to comment Share on other sites More sharing options...
pmc2025 Posted March 12, 2015 Share Posted March 12, 2015 Long time player, but infrequent poster. Here's a shipyard I made that was inspired by the IXS release video shipyard and a shipyard released a long time ago with the tri-hex truss pack. (here's hoping I embedded this right...) Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 12, 2015 Share Posted March 12, 2015 So next update, lunched another Storage module for Argon and Xenon as well as an Habitation Module with an Inflatable Workspace and another Habitationring wich creates artificial Gravity inside the Station. For the next lunches I plan to add an OKS Colony Center and Command Modules also a few more bigger Solarpannels.By the Way I accept requests and proposals for the Station Quote Link to comment Share on other sites More sharing options...
Elowiny Posted March 14, 2015 Share Posted March 14, 2015 Is it possible to put kerbals in the habitation ring? Quote Link to comment Share on other sites More sharing options...
DrMoKerban Posted March 14, 2015 Share Posted March 14, 2015 Is it possible to put kerbals in the habitation ring?Yep, the big one can hold up to 10 i think and the small one up to 5.Next Update to the Station ahead. Brought up the Command Center with a Kerbitat and a few more Docking Ports for adding a Space Dock and more OKS Modules. Also Bob and Jeb joined the Party up there Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.