Kryten 2X4B 523P Posted May 11, 2015 Share Posted May 11, 2015 (edited) Heres my first modular station in 1.0.2 - took 5 flights to get it in place as Im still not great with the new aeroFlight 1 - Station Core (Research Module, monoporop, batteries & docking ports) & Orbital TugFlight 2 - Command Pod, Hab One & Comms ArrayFlight 3 - Fuel Tank Storage (4 orange cans, slightly clipped to give a lower cross section & sent up empty)Flight 4 - Docking Hub & Docking ArmsFlight 5 - Hab Two, Science Pack & Docking AdaptorsEach flight also had a big Rockomax fuel tank with it which was temporarily stored off a spare docking port until it could supply the main tanks) Edited May 12, 2015 by Kryten 2X4B 523P Quote Link to comment Share on other sites More sharing options...
Rfmeijboom Posted May 15, 2015 Share Posted May 15, 2015 This is my Orbital station in 1.0.2 sandbox. All stock and launched in 3 parts. Holds up to 384 kerbals. Only 186 parts when assembled. Quote Link to comment Share on other sites More sharing options...
Crampman Posted May 15, 2015 Share Posted May 15, 2015 (edited) This is my heavy station around the Mun (Assembled by many launches around Kerbin, then towed to the Mun orbit)Javascript is disabled. View full albumUnfortunately, having multiple labs in one station is completely useless : you can only use one at a time...Anyway, it was fun to build... Edited May 15, 2015 by Crampman Add one picture Quote Link to comment Share on other sites More sharing options...
gmiddlemass Posted May 15, 2015 Share Posted May 15, 2015 This is my Orbital station in 1.0.2 sandbox. All stock and launched in 3 parts. Holds up to 384 kerbals. Only 186 parts when assembled.https://lh5.googleusercontent.com/-f_RRhHhwr9Q/VVTnEcy8uGI/AAAAAAAAEJs/hgBXjW88tso/w1580-h889-no/screenshot23.pnghttps://lh3.googleusercontent.com/-UO-NHld6pDM/VVTnEjJmbNI/AAAAAAAAEJ0/8OlKjhgplys/w1580-h889-no/screenshot24.pnghttps://lh5.googleusercontent.com/-mHcFz8P-Lr4/VVTnEVnnpmI/AAAAAAAAEJ4/o4RlY3RIK9I/w1580-h889-no/screenshot25.pngBeautiful station... very well done indeed! Quote Link to comment Share on other sites More sharing options...
Sebskyo Posted May 15, 2015 Share Posted May 15, 2015 This is my heavy station around the Mun (Assembled by many launches around Kerbin, then towed to the Mun orbit)http://imgur.com/a/qCBAwUnfortunately, having multiple labs in one station is completely useless : you can only use one at a time...Anyway, it was fun to build...I really like the design you've gone for. Haven't actually made a station with a "hole" in it before, I might do that for my next one Quote Link to comment Share on other sites More sharing options...
MacGamer04 Posted May 15, 2015 Share Posted May 15, 2015 What mod's did you use for this, and was it in .90 or 1.0.2? Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted May 15, 2015 Share Posted May 15, 2015 What mod's did you use for this, and was it in .90 or 1.0.2?Probably a good idea to quote the post you're referring to. With so many different images there is no way to know who you're asking. Quote Link to comment Share on other sites More sharing options...
RogueMason Posted May 15, 2015 Share Posted May 15, 2015 I've got two stations operational at the moment, though the second is still WIP.The first is Skywatch Orbital, which is just another one of my torus-based stations that I've posted a million times already, though unlike the last, it doesn't have the elongated column docked to the back that would enable fuel tanks; it's remaining as a stubby station Two usable docking ports for incoming/outgoing ships, one on each end. The torus is the front of the station, and the lab/solar array is the back.5 crew currently reside there, though it does have a 130 Kerbal capacity, 128 being in the torus. I'll never fill it up The second station is Penumbra Research, in orbit of Minmus. I didn't actually use a torus for this one, instead opting for a somewhat more typical station.It still needs one, maybe two more modules before I'll call it done.Currently capable of holding of 18 Kerbals, though only 3 are aboard. Quote Link to comment Share on other sites More sharing options...
Sebskyo Posted May 15, 2015 Share Posted May 15, 2015 I've got two stations operational at the moment, though the second is still WIP.The first is Skywatch Orbital, which is just another one of my torus-based stations that I've posted a million times already, though unlike the last, it doesn't have the elongated column docked to the back that would enable fuel tanks; it's remaining as a stubby station http://i.imgur.com/7ZqUbW1.pngTwo usable docking ports for incoming/outgoing ships, one on each end. The torus is the front of the station, and the lab/solar array is the back.http://i.imgur.com/5g1OpSc.png5 crew currently reside there, though it does have a 130 Kerbal capacity, 128 being in the torus. I'll never fill it up The second station is Penumbra Research, in orbit of Minmus. I didn't actually use a torus for this one, instead opting for a somewhat more typical station.http://i.imgur.com/D4VSvac.pngIt still needs one, maybe two more modules before I'll call it done.http://i.imgur.com/xIwwCjR.pngCurrently capable of holding of 18 Kerbals, though only 3 are aboard.What mod do those sweet inflatable parts come from? Quote Link to comment Share on other sites More sharing options...
Commander Zoom Posted May 16, 2015 Share Posted May 16, 2015 Porkjet. He also made the inflatable hab ring seen at the bottom. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted May 16, 2015 Share Posted May 16, 2015 I've got two stations operational at the moment, though the second is still WIP.The first is Skywatch Orbital, which is just another one of my torus-based stations that I've posted a million times already, though unlike the last, it doesn't have the elongated column docked to the back that would enable fuel tanks; it's remaining as a stubby station http://i.imgur.com/7ZqUbW1.pngTwo usable docking ports for incoming/outgoing ships, one on each end. The torus is the front of the station, and the lab/solar array is the back.http://i.imgur.com/5g1OpSc.png5 crew currently reside there, though it does have a 130 Kerbal capacity, 128 being in the torus. I'll never fill it up The second station is Penumbra Research, in orbit of Minmus. I didn't actually use a torus for this one, instead opting for a somewhat more typical station.http://i.imgur.com/D4VSvac.pngIt still needs one, maybe two more modules before I'll call it done.http://i.imgur.com/xIwwCjR.pngCurrently capable of holding of 18 Kerbals, though only 3 are aboard.At first I thought there were lights, then I realized it was Planetshine. Gorgeous. Quote Link to comment Share on other sites More sharing options...
RogueMason Posted May 16, 2015 Share Posted May 16, 2015 What mod do those sweet inflatable parts come from?As Commander Zoom said, they're from Porkjet's Habitat Pack. Be warned, though, the download is way out of date and so you'll need to update the configs a little to get the parts working with 1.0 (I do believe Porkjet will be going through a revision of the pack at some point, though, so keep an eye out for that). It's a simple enough fix for each config, though; for the node_stack_bottom values (you can find the line close to the top of the config file), you need to change the value that's fifth on the line from '1.0' to '-1.0'. It's the value in red here (it's also the same on pretty much every other config):PART{name = inflato1module = Partauthor = Porkjet (model), Sirkut (Habitat plugin)mesh = model.murescaleFactor = 1node_stack_top = 0.0, 3.5, 0.0, 0.0, 1.0, 0.0, 2node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 2...Hope that helps At first I thought there were lights, then I realized it was Planetshine. Gorgeous.Yeah, the light bouncing off Minmus really adds to the whole thing Quote Link to comment Share on other sites More sharing options...
StormKat Posted May 16, 2015 Share Posted May 16, 2015 I'm playing around with resources for the first time. This is one of my standard all-in-one station cores with a refinery pod (bottom left) and an untested miner lander (bottom right). That thing on the other end with the three wings is a station tug (upper right) used to pull the station from LKO to a polar munar orbit. I should have planned the mission better. I put the station core into orbit first. Sent up a station tug, docked it and pulled it to Mun. Then sent up the refinery pod and flew it to Mun. Ran out of power during the rendezvous but was lucky it ended up close enough to send one of the construction pods (bottom center) out to it and finish attaching it. Then sent the miner lander to dock. Started up the scanner and was alerted to the fact that I needed to be in a polar orbit. So finally tugged the station into the right orbit. Now there's almost no fuel left on the station.Hopefully the lander will work and I can use the refinery to make some more fuel. Wish me luck. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted May 17, 2015 Share Posted May 17, 2015 Sadly I cheated and hyperedited it to orbit. I had a launcher built and it would fly but it kept exploding (the entire thing literally would vaporize) ~10 seconds after dropping the first stage. I later discovered it was an outdated mod (all parts mod so how it happened is beyond me) but by that time I had already scrapped the launch vehicle and couldnt be bothered designing a new one. Quote Link to comment Share on other sites More sharing options...
The-MathMog Posted May 17, 2015 Share Posted May 17, 2015 (edited) Here is my best space-station. It was made in 0.24, but I still have the file. It was made in career mode and the only mods I used for it is "attachable's" to strengthen it up with struts, and the visual cloud effects. I have recently started a 1.0 game (1.0.2), but I have prioritized making a moon base, before making a larger space-station!And here is a picture of my new moon-base, for good measure! I use rovers with docking ports under each part, to make them all moveable. Took a lot of work to figure out, but it works absolute wonders!Sorry for the quality. I am playing it on a laptop! Edited May 17, 2015 by The-MathMog Picture didn't work? Quote Link to comment Share on other sites More sharing options...
Mindog101 Posted May 18, 2015 Share Posted May 18, 2015 Damn very nice.... Quote Link to comment Share on other sites More sharing options...
KarmaLarma Posted May 18, 2015 Share Posted May 18, 2015 http://i.imgur.com/6P5yu4E.pnghttp://i.imgur.com/T6fKvIx.pngIt's so beautiful... Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted May 18, 2015 Share Posted May 18, 2015 The first station module of my 1.0.2 careerI'll send up a shuttle later as I launched it without crew, and the lab could do with being staffed. Plus there's a kerbal stuck round Minmus, and I've got four tourists, so all in all, it should make a nice little mission. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted May 18, 2015 Share Posted May 18, 2015 The first station module of my 1.0.2 careerhttp://i.imgur.com/7ug3J5o.pngI'll send up a shuttle later as I launched it without crew, and the lab could do with being staffed. Plus there's a kerbal stuck round Minmus, and I've got four tourists, so all in all, it should make a nice little mission.Stock Revamp? Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted May 18, 2015 Share Posted May 18, 2015 Stock Revamp?Of course - I can't play without it any more. I've sent the shuttle up now. Unfortunately, I ended up doing a nighttime docking, but the docking port lights made that a tad easier. Quote Link to comment Share on other sites More sharing options...
problemecium Posted May 20, 2015 Share Posted May 20, 2015 I forgot to post my ring station after i finished it last night: Quote Link to comment Share on other sites More sharing options...
CosmoBro Posted May 22, 2015 Share Posted May 22, 2015 (edited) This is my simple stock Kerbin Space StationMods:-EVE -Planet Shine -RPMJavascript is disabled. View full albumPD: Is my first one from 1.0.2 so that's why is so simple Edited May 22, 2015 by CosmoBro Quote Link to comment Share on other sites More sharing options...
problemecium Posted May 22, 2015 Share Posted May 22, 2015 The ring station I posted earlier has been "upgraded" by way of merging with my old station. By sheer coincidence, the inner diameter of the ring ended up exactly matching the length of the old station core! Quote Link to comment Share on other sites More sharing options...
MacGamer04 Posted May 22, 2015 Share Posted May 22, 2015 My simple stock space station, followed by 3 mods. Doesn't exactly seem stock to me... Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted May 22, 2015 Share Posted May 22, 2015 My simple stock space station, followed by 3 mods. Doesn't exactly seem stock to me...They're all visual mods, no parts. You could build a station that looks identical in your savegame. Quote Link to comment Share on other sites More sharing options...
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