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1.12.3 Frequent crashes upon entering/reverting to VAB


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Sometimes it happens, sometimes not, but end of log file is nearly identical every time, here's last couple of seconds:

Spoiler
[LOG 00:12:21.735] No Input Locks in effect right now
[LOG 00:12:22.131] [AddonLoader]: Instantiating addon 'CBTGlobalMonitor' from assembly 'ClickThroughBlocker'
[LOG 00:12:22.131] [AddonLoader]: Instantiating addon 'ClearInputLocks' from assembly 'ClickThroughBlocker'
[LOG 00:12:22.131] [AddonLoader]: Instantiating addon 'SceneChangeCleanup' from assembly 'ClickThroughBlocker'
[LOG 00:12:22.132] [AddonLoader]: Instantiating addon 'EditorReflectionUpdate' from assembly 'TexturesUnlimited'
[LOG 00:12:22.133] [AddonLoader]: Instantiating addon 'TexturesUnlimitedDebug' from assembly 'TexturesUnlimited'
[EXC 00:12:22.134] NullReferenceException: Object reference not set to an instance of an object
	KSP.UI.Screens.ApplicationLauncher.RemoveModApplication (KSP.UI.Screens.ApplicationLauncherButton button) (at <39c0323fb6b449a4aaf3465c00ed3c8d>:0)
	KSPShaderTools.Addon.TexturesUnlimitedDebug.Awake () (at <d05d146f0f32458d9a30cf17e61f35a8>:0)
	UnityEngine.DebugLogHandler:LogException(Exception, Object)
	ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
	UnityEngine.GameObject:AddComponent(Type)
	AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
	AddonLoader:StartAddons(Startup)
	AddonLoader:OnLevelLoaded(GameScenes)
	AddonLoader:OnSceneLoaded(Scene, LoadSceneMode)
	UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
[LOG 00:12:22.135] [AddonLoader]: Instantiating addon 'SettingsGui' from assembly 'DistantObject'
[LOG 00:12:22.135] [AddonLoader]: Instantiating addon 'GlobalEVEManager' from assembly 'EVEManager'
[LOG 00:12:22.138] [AddonLoader]: Instantiating addon 'ToolbarButton' from assembly 'Scatterer'
[LOG 00:12:22.138] [AddonLoader]: Instantiating addon 'Scatterer' from assembly 'Scatterer'
[LOG 00:12:22.138] [Scatterer][Debug] Core instance created
[LOG 00:12:22.138] [Scatterer][Info] Version:0.0835
[LOG 00:12:22.138] [Scatterer][Info] Running on: Direct3D 11.0 [level 11.1] on Windows 10  (10.0.0) 64bit
[LOG 00:12:22.138] [Scatterer][Info] Game resolution: 1920x1080
[LOG 00:12:22.138] [Scatterer][Info] Compute shader support: True
[LOG 00:12:22.138] [Scatterer][Info] Async GPU readback support: True
[LOG 00:12:22.138] [Scatterer][Info] Using depth buffer mode: True
[LOG 00:12:22.138] [AddonLoader]: Instantiating addon 'RenderTypeFixer' from assembly 'Scatterer'
[LOG 00:12:22.139] [AddonLoader]: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen'
[LOG 00:12:22.139] [AddonLoader]: Instantiating addon 'TRActivator' from assembly 'TextureReplacer'
[LOG 00:12:22.140] [AddonLoader]: Instantiating addon 'KACEditor' from assembly 'KerbalAlarmClock'
[LOG 00:12:22.141] 7/16/2022 12:12:22 AM,KerbalAlarmClock,Awakening the KerbalAlarmClock-KACEditor
[LOG 00:12:22.141] 7/16/2022 12:12:22 AM,KerbalAlarmClock,Loading Settings
[LOG 00:12:22.144] 7/16/2022 12:12:22 AM,KerbalAlarmClock,Loading Transfer Modelling Data
[LOG 00:12:22.175] 7/16/2022 12:12:22 AM,KerbalAlarmClock,Transfer Modelling Data Load Complete
[LOG 00:12:22.175] 7/16/2022 12:12:22 AM,KerbalAlarmClock,Loading Sounds
[LOG 00:12:22.177] 7/16/2022 12:12:22 AM,KerbalAlarmClock,API Ready
[LOG 00:12:22.177] [AddonLoader]: Instantiating addon 'TransferWindowPlannerEditor' from assembly 'TransferWindowPlanner'
[LOG 00:12:22.178] 7/16/2022 12:12:22 AM,TransferWindowPlanner,Awakening the TransferWindowPlanner (TWP)
[LOG 00:12:22.178] 7/16/2022 12:12:22 AM,TransferWindowPlanner,Checking for PluginData folder
[LOG 00:12:22.178] 7/16/2022 12:12:22 AM,TransferWindowPlanner,Loading Settings
[LOG 00:12:22.179] 7/16/2022 12:12:22 AM,TransferWindowPlanner,Skipping version check
[LOG 00:12:22.180] [AddonLoader]: Instantiating addon 'Waterfall' from assembly 'Waterfall'
[LOG 00:12:22.190] [UIMasterController]: HideUI
[LOG 00:12:23.578] [AddonLoader]: Instantiating addon 'SettingsGui' from assembly 'DistantObject'
[LOG 00:12:23.578] [AddonLoader]: Instantiating addon 'GlobalEVEManager' from assembly 'EVEManager'
[LOG 00:12:23.581] [AddonLoader]: Instantiating addon 'ToolbarButton' from assembly 'Scatterer'
[LOG 00:12:23.581] [AddonLoader]: Instantiating addon 'Scatterer' from assembly 'Scatterer'
[ERR 00:12:23.582] [Scatterer][Error] Destroying duplicate instance, check your install for duplicate scatterer folders, or nested GameData folders

[LOG 00:12:23.582] [Scatterer][Info] Version:0.0835
[LOG 00:12:23.582] [Scatterer][Info] Running on: Direct3D 11.0 [level 11.1] on Windows 10  (10.0.0) 64bit
[LOG 00:12:23.582] [Scatterer][Info] Game resolution: 1920x1080
[LOG 00:12:23.582] [Scatterer][Info] Compute shader support: True
[LOG 00:12:23.582] [Scatterer][Info] Async GPU readback support: True
[LOG 00:12:23.582] [Scatterer][Info] Using depth buffer mode: True
[LOG 00:12:23.582] [AddonLoader]: Instantiating addon 'RenderTypeFixer' from assembly 'Scatterer'
[LOG 00:12:23.582] [AddonLoader]: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen'
[LOG 00:12:23.583] [AddonLoader]: Instantiating addon 'TRActivator' from assembly 'TextureReplacer'
[LOG 00:12:23.584] [AddonLoader]: Instantiating addon 'Waterfall' from assembly 'Waterfall'
[LOG 00:12:23.584] [UIMasterController]: ShowUI
[LOG 00:12:23.751] [AddonLoader]: Instantiating addon 'SettingsGui' from assembly 'DistantObject'
[LOG 00:12:23.752] [AddonLoader]: Instantiating addon 'GlobalEVEManager' from assembly 'EVEManager'
[LOG 00:12:23.755] [AddonLoader]: Instantiating addon 'ToolbarButton' from assembly 'Scatterer'
[LOG 00:12:23.755] [AddonLoader]: Instantiating addon 'Scatterer' from assembly 'Scatterer'
[ERR 00:12:23.755] [Scatterer][Error] Destroying duplicate instance, check your install for duplicate scatterer folders, or nested GameData folders

[LOG 00:12:23.755] [Scatterer][Info] Version:0.0835
[LOG 00:12:23.755] [Scatterer][Info] Running on: Direct3D 11.0 [level 11.1] on Windows 10  (10.0.0) 64bit
[LOG 00:12:23.755] [Scatterer][Info] Game resolution: 1920x1080
[LOG 00:12:23.755] [Scatterer][Info] Compute shader support: True
[LOG 00:12:23.755] [Scatterer][Info] Async GPU readback support: True
[LOG 00:12:23.755] [Scatterer][Info] Using depth buffer mode: True
[LOG 00:12:23.755] [AddonLoader]: Instantiating addon 'RenderTypeFixer' from assembly 'Scatterer'
[LOG 00:12:23.756] [AddonLoader]: Instantiating addon 'PersistentEmitterManager' from assembly 'SmokeScreen'
[LOG 00:12:23.756] [AddonLoader]: Instantiating addon 'TRActivator' from assembly 'TextureReplacer'
[LOG 00:12:23.757] [AddonLoader]: Instantiating addon 'Waterfall' from assembly 'Waterfall'
[LOG 00:12:23.758] [UIMasterController]: ShowUI
[LOG 00:12:23.771] ------------------- initializing editor mode... ------------------
[LOG 00:12:23.771] editor started
[LOG 00:12:23.771] [SceneLoadSpeedBoost] Save loaded from cache in 0ms
[LOG 00:12:23.935] Loading Depletion Nodes
[LOG 00:12:23.935] DepNodeCount:  0
[LOG 00:12:23.935] Loading Biome Nodes
[LOG 00:12:23.935] BiomeNodeCount:  6
[LOG 00:12:23.935] Loading Planet Nodes
[LOG 00:12:23.935] PlanetNodeCount:  5
[WRN 00:12:23.950] [R&D]: No Experiment definition found with id 
[WRN 00:12:23.954] [R&D]: No Experiment definition found with id 
[repeated many times]
[WRN 00:12:24.034] [R&D]: No Experiment definition found with id 
[LOG 00:12:24.035] [ScenarioDestructibles]: Loading... 0 objects registered
[LOG 00:12:24.051] 7/16/2022 12:12:24 AM,KerbalAlarmClock,BaseLoadDone. Alarms Count (Should be 0):0
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 1 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Found 0 Maneuver Nodes to deserialize
[LOG 00:12:24.054] 7/16/2022 12:12:24 AM,KerbalAlarmClock,ScenarioLoadDone. Alarms Count:10
[LOG 00:12:24.055] GetSubclassesOfParentClass: Using cached results for AlarmTypeBase
[LOG 00:12:24.288] Created custom editor reflection probe.
[LOG 00:12:24.289]     Resolution   : 512
[LOG 00:12:24.289]     Culling Mask : 8816144
[LOG 00:12:24.289]     Near Clip    : 0.1
[LOG 00:12:24.289]     Far Clip     : 2000
[LOG 00:12:24.289]     Probe Size   : (1000.0, 1000.0, 1000.0)
[LOG 00:12:24.289]     Clear Flags  : Skybox
[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.295] Material doesn't have a texture property '_BumpMap'

[LOG 00:12:24.331] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Searching for RSS
[LOG 00:12:24.337] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Searching for KER
[LOG 00:12:24.337] 7/16/2022 12:12:24 AM,KerbalAlarmClock-KERWrapper,Attempting to Grab KER Types...
[LOG 00:12:24.343] 7/16/2022 12:12:24 AM,KerbalAlarmClock,Searching for VOID
[LOG 00:12:24.343] 7/16/2022 12:12:24 AM,KerbalAlarmClock-VOIDWrapper,Attempting to Grab VOID Types...
[LOG 00:12:24.349] 7/16/2022 12:12:24 AM,TransferWindowPlanner,Searching for RSS
[LOG 00:12:24.355] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Attempting to Grab KAC Types...
[LOG 00:12:24.360] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,KAC Version:3.14.0.0
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Got Assembly Types, grabbing Instance
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Got Instance, Creating Wrapper Objects
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting APIReady Object
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Success: True
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting Alarms Object
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Success: True
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting Alarm State Change Event
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting Create Method
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting Delete Method
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner-KACWrapper,Getting DrawAlarmAction
[LOG 00:12:24.367] 7/16/2022 12:12:24 AM,TransferWindowPlanner,Successfully Hooked the KAC
[ERR 00:12:24.367] Cannot find config in file : WATERFALL_SETTINGS

[LOG 00:12:24.367] [Waterfall][Asset Library]: Started loading
[LOG 00:12:24.367] [Waterfall][Asset Library]: Loading models
[LOG 00:12:24.368] [Waterfall][Asset Library]: Loaded 12 models
[LOG 00:12:24.368] [Waterfall][Asset Library]: Loading textures
[LOG 00:12:24.369] [Waterfall][Asset Library]: Loaded 27 textures
[LOG 00:12:24.369] [Waterfall][Asset Library]: Loading shaders
[LOG 00:12:24.370] [Waterfall][Asset Library]: Loaded 11 shaders
[LOG 00:12:24.370] [Waterfall][Asset Library]: Finished loading
[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.376] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.413] Cannot find config in file : WATERFALL_SETTINGS

[LOG 00:12:24.413] [Waterfall][Asset Library]: Started loading
[LOG 00:12:24.413] [Waterfall][Asset Library]: Loading models
[LOG 00:12:24.414] [Waterfall][Asset Library]: Loaded 12 models
[LOG 00:12:24.414] [Waterfall][Asset Library]: Loading textures
[LOG 00:12:24.414] [Waterfall][Asset Library]: Loaded 27 textures
[LOG 00:12:24.414] [Waterfall][Asset Library]: Loading shaders
[LOG 00:12:24.415] [Waterfall][Asset Library]: Loaded 11 shaders
[LOG 00:12:24.415] [Waterfall][Asset Library]: Finished loading
[ERR 00:12:24.424] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.424] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.424] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.424] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.425] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.425] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.425] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.425] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.425] Material doesn't have a texture property '_BumpMap'

[ERR 00:12:24.463] Cannot find config in file : WATERFALL_SETTINGS

[LOG 00:12:24.463] [Waterfall][Asset Library]: Started loading
[LOG 00:12:24.463] [Waterfall][Asset Library]: Loading models
[LOG 00:12:24.464] [Waterfall][Asset Library]: Loaded 12 models
[LOG 00:12:24.464] [Waterfall][Asset Library]: Loading textures
[LOG 00:12:24.464] [Waterfall][Asset Library]: Loaded 27 textures
[LOG 00:12:24.464] [Waterfall][Asset Library]: Loading shaders
[LOG 00:12:24.465] [Waterfall][Asset Library]: Loaded 11 shaders
[LOG 00:12:24.465] [Waterfall][Asset Library]: Finished loading
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedSeismicSensor 2205214565
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedGooObservation 2404236730
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedSeismicSensor 3200801256
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedIONCollector 563090147
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedWeatherReport 564718511
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedGooObservation 2634985697
[WRN 00:12:24.465] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedSeismicSensor 4140714246
[WRN 00:12:24.466] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedWeatherReport 1706191065
[WRN 00:12:24.466] [DeployedScienceExperiment]: Failed to find Vessel for Experiment deployedGooObservation 4136228330

 

I have a feeling that it may be related either to TextureReplacer or something related, as I've been having some strange problems with suit textures, basically not fitting the model, or Waterfall, since it sends out an error message there. But then I also have TexturesUnlimited, which seems kinda buggy. Important note that it does not happen every time. It looks almost random.

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First, save the game so you have a backup to return to when/if you find the cause.

Try deleting all the deployed science parts listed at the end of the logs. If that doesn't fix it, remove Waterfall; if that doesn't fix it, remove TU and so on until the game doesn't crash any more. It may take a while to get to the root cause of the problem, or there might be something else going wrong earlier on that isn't in the short section of logging that you've posted (moar logs please?).

Alternatively, try creating a fresh new copy of KSP and install all the same mods in that new copy (preferably via CKAN) and load up the same save there.

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This thread is quite old. Please consider starting a new thread rather than reviving this one.

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