flart Posted July 29, 2022 Share Posted July 29, 2022 (edited) The mod adds inventory 1.25m, 2.5m and 3.75m parts, that could be placed in other inventories. It is possible because the parts could be inflated and deflated, and in the deflated state its not an inventory, but just a cargo part. The parts in the mod are configs that reuses Deployable Habitation parts from the SSPXr. Parts have DeployableInventoryModule and stock ModuleCargoPart in the config, that will make less problems with mods like KSP Part Volumes. Download: Releases page: https://github.com/yalov/DeployableInventory/releases Depends: StationPartsExpansionRedux, ModuleManager Localization is supported. Recommended mod: ksp-part-volumes Donation: Patreon Edited September 7, 2022 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted August 10, 2022 Author Share Posted August 10, 2022 (edited) Version 0.9.5 on CKAN and spacedock update masses and costs add scaled 3.75m parts add thumbs for an inventory icons CCK supports CrewToDeploy req. Edited November 30, 2022 by flart Quote Link to comment Share on other sites More sharing options...
Aerospacesmith Posted August 13, 2022 Share Posted August 13, 2022 I didn't know I needed this. Fantastic work Quote Link to comment Share on other sites More sharing options...
Shadow Wolf TJC Posted March 26 Share Posted March 26 As much as I would've wanted to play with this mod, it seems I can't afford to, because one of the mod's dependencies, StationPartsExpansionRedux, is too big, at 424.6 MB when installed. That's not good for trying to load the game up, especially when playing with other large-sized mods like, say, Bluedog Design Bureau (which is 2.0 GB in size), or various planet packs like Real Solar System (in which the 2048x1024 texture pack is around 285.9 MB in size). What I'd like to request is to make a standalone version of this mod, where only the bare minimum files that are necessary from your mod dependencies, especially StationPartsExpansionRedux, are ported over to your mod itself. Although this would result in making your mod a bit bigger than its already meager 494.7 KB installation size, it should, overall, make loading the game easier by making it no longer necessary to have to load such an even more massive dependency as the StationPartsExpansionRedux mod. Quote Link to comment Share on other sites More sharing options...
flart Posted March 27 Author Share Posted March 27 (edited) Hello, @Shadow Wolf TJC, welcome to the forum! On 3/26/2024 at 5:33 AM, Shadow Wolf TJC said: What I'd like to request is to make a standalone version of this mod, where only the bare minimum files that are necessary from your mod dependencies, especially StationPartsExpansionRedux, are ported over to your mod itself. I don't think the StationPartsExpansionRedux licence allow that, because: On 1/28/2018 at 9:55 PM, Nertea said: All art assets (textures, models, animations) are distributed under an All Rights Reserved License Also I don't want to. But you can safely install it using CKAN, and then remove anything that you do not need. This mod only requires the Deployable Habitation parts from the SSPXr. I don't remember exact paths, you can start with removing everything in StationPartsExpansionRedux/Parts/ except: StationPartsExpansionRedux/Parts/Extendable StationPartsExpansionRedux/Parts/Common Edited March 27 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted August 29 Author Share Posted August 29 Version 0.9.6 VABOrganizer patches Quote Link to comment Share on other sites More sharing options...
Don0303 Posted August 30 Share Posted August 30 this is such a simple and brilliant mod, great work! Quote Link to comment Share on other sites More sharing options...
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