Vl3d Posted October 21, 2022 Share Posted October 21, 2022 If we are going to be able to build racing and off-road wheeled / tracked vehicles, please also give us the ability to build walking vehicles (from 1 legged hoppers to multiple legged walkers to centipedes). It's a really cool transportation and manipulation platform with a lot of practical uses, especially for base building and exploring. Link to comment Share on other sites More sharing options...
allmhuran Posted October 21, 2022 Share Posted October 21, 2022 Something like this, perhaps? https://gfycat.com/thatabsolutefritillarybutterfly Link to comment Share on other sites More sharing options...
Atlessa Posted October 23, 2022 Share Posted October 23, 2022 On 10/21/2022 at 11:14 PM, allmhuran said: Something like this, perhaps? https://gfycat.com/thatabsolutefritillarybutterfly Any chance you'd share that lovely Timber Wolf with us? Link to comment Share on other sites More sharing options...
mcwaffles2003 Posted October 24, 2022 Share Posted October 24, 2022 It's a big jump from saying wheels are in the game to we should have robotic legs, just saying, they are way more complicated than just having a rotating part. As of now I believe it was stated that the robotics part packs from the breaking ground DLC will not be included as of this point, though I'd like to see them too. Link to comment Share on other sites More sharing options...
allmhuran Posted November 1, 2022 Share Posted November 1, 2022 (edited) On 10/24/2022 at 6:40 AM, Atlessa said: Any chance you'd share that lovely Timber Wolf with us? It will be in here: Kerbal Mechwarrior Program on Google Drive , but there's basically no chance anything works anymore. I stopped working on it as of about KSP 1.06 when wheel auto-struts prevented them from being able to walk. Edited November 1, 2022 by allmhuran Link to comment Share on other sites More sharing options...
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