JonnyOThan Posted December 16, 2024 Author Share Posted December 16, 2024 17 hours ago, Eclipse 32 said: bug alert! i built a station with SSPXr, but there are no ports. just empty voids. where there should be ports between parts, there's just patches of wall with no collisions. On 12/13/2024 at 7:52 AM, JonnyOThan said: Please post your KSP.log somewhere. My discord (linked in the OP) is probably a better place to get help since the forums are so flaky. Problems like this are basically always an incorrect installation, so I’d suggest using CKAN if you weren’t. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted December 16, 2024 Share Posted December 16, 2024 4 hours ago, JonnyOThan said: Problems like this are basically always an incorrect installation well, it was working perfectly on different saves in this gamedata folder, so i don't think it's that. Quote Link to comment Share on other sites More sharing options...
LowieSpace Posted December 17, 2024 Share Posted December 17, 2024 Hello, I have this problem when using free iva everything is black, the interior overlay and when using the first person camera. Is there a way to fix it? https://imgur.com/gallery/free-iva-glitch-5o6SxAp Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted December 17, 2024 Share Posted December 17, 2024 ok, that's SSPXr. do you have the interiors installed? if you're using CKAN, it's a separate mod. if your doing it the hard way(like me) it's in the extras folder. just paste it into the gamedata folder. Quote Link to comment Share on other sites More sharing options...
Ez_Ripped Posted December 18, 2024 Share Posted December 18, 2024 Is there any plan for MKS (Modular Kolonization System) Compatibility in the future? It is a very big mod and I understand would probably be quite lengthy work but would be very cool. Quote Link to comment Share on other sites More sharing options...
LowieSpace Posted December 18, 2024 Share Posted December 18, 2024 21 hours ago, Eclipse 32 said: ok, that's SSPXr. do you have the interiors installed? if you're using CKAN, it's a separate mod. if your doing it the hard way(like me) it's in the extras folder. just paste it into the gamedata folder. This fixed my problem thank you very much Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted December 20, 2024 Author Share Posted December 20, 2024 On 12/16/2024 at 11:22 AM, Eclipse 32 said: well, it was working perfectly on different saves in this gamedata folder, so i don't think it's that. I can’t help you without a log file. Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted December 20, 2024 Author Share Posted December 20, 2024 On 12/17/2024 at 8:35 PM, Ez_Ripped said: Is there any plan for MKS (Modular Kolonization System) Compatibility in the future? It is a very big mod and I understand would probably be quite lengthy work but would be very cool. MKS is kind of a mess from the IVA standpoint: https://github.com/FirstPersonKSP/FreeIva/issues/289 Quote Link to comment Share on other sites More sharing options...
Roger_Race Posted December 21, 2024 Share Posted December 21, 2024 thanks for making this mod. is awesome! is it posible to implement the same First Person view and movement to EVA? Quote Link to comment Share on other sites More sharing options...
KipMex Posted December 21, 2024 Share Posted December 21, 2024 Hi, I really love this mod, but I have a feature request: could a patch be added which gave the option to make the stock heat shields traversible in IVA, just like there exists for certain fuel tanks? I know traversing through a heat shield might not seem very realistic, but multiple spacecraft designs feature a hatch in their heat shield for crew transfer (see Gemini Manned Orbital Laboratory or teh Soviet TKS spacecraft), so having this at least as an option would help in building similar spacecraft. If I knew something about modding I would try to add this myself as it doesn't seem very difficult to do, but I might well be wrong about that. In any case, props for making and maintaining this awesome mod! Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted December 23, 2024 Author Share Posted December 23, 2024 On 12/20/2024 at 9:37 PM, Roger_Race said: thanks for making this mod. is awesome! is it posible to implement the same First Person view and movement to EVA? See “through the eyes of a kerbal” On 12/21/2024 at 10:00 AM, KipMex said: I know traversing through a heat shield might not seem very realistic, but multiple spacecraft designs feature a hatch in their heat shield for crew transfer (see Gemini Manned Orbital Laboratory or teh Soviet TKS spacecraft), so having this at least as an option would help in building similar spacecraft. Iirc some of the heat shields from tantares and bdb support this (as historically appropriate). It’s not hard to do as a patch, but I don’t really agree with the balance aspect in the stock game. Heat shields don’t even support fuel crossfeed! It might make sense for someone to provide an alternate copy of the stock heat shields that cost more money, mass, more tech to unlock, etc. Quote Link to comment Share on other sites More sharing options...
PomrucznikPixel Posted December 25, 2024 Share Posted December 25, 2024 When walking around Planetary Base Systems parts, the doors dont work, you can phase through them, but they cant be opened. Stock and other modded parts work fine. Do you have any idea what might have caused my problem? (I installed all mods through CKAN) Quote Link to comment Share on other sites More sharing options...
Nikolai Posted December 28, 2024 Share Posted December 28, 2024 On 12/25/2024 at 6:25 AM, PomrucznikPixel said: When walking around Planetary Base Systems parts, the doors dont work, you can phase through them, but they cant be opened. Stock and other modded parts work fine. Do you have any idea what might have caused my problem? (I installed all mods through CKAN) Do you have HabTech Props? Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted January 7 Share Posted January 7 i have an issue with Planetary Base Systems. when i unbuckle, i fall through the part into the void. every time. i'm gonna test it with installing via CKAN and report back later. Quote Link to comment Share on other sites More sharing options...
TheFlyingKiwibird Posted January 10 Share Posted January 10 On 1/7/2025 at 5:19 PM, Eclipse 32 said: i have an issue with Planetary Base Systems. when i unbuckle, i fall through the part into the void. every time. i'm gonna test it with installing via CKAN and report back later. Hello I had the exact same issue. I installet HabTechProps in CKAN and the problem dissapeared with a new save Quote Link to comment Share on other sites More sharing options...
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