Vl3d Posted November 23, 2022 Share Posted November 23, 2022 (edited) ..why not? I think it's a game changer. Think of the incredibly creative sci-fi designs! PS: Hmm, I wonder if this could be done with wings containing fuel. Edited November 23, 2022 by Vl3d Link to comment Share on other sites More sharing options...
SkyFall2489 Posted November 23, 2022 Share Posted November 23, 2022 I'd say some clipping, regular fuel tanks, and procedural wings would be functionally equivalent. (except for aerodynamics or performance) Link to comment Share on other sites More sharing options...
Vl3d Posted November 24, 2022 Author Share Posted November 24, 2022 (edited) I quite like the polyhedronal aesthetic. Edited November 24, 2022 by Vl3d Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted November 24, 2022 Share Posted November 24, 2022 Are fuel tanks going to be that procedural in KSP2? I thought it was going to be a set of fixed diameter tanks with a variety of fixed lengths that you can switch between to give the equivalent of e.g. the various FL-Tx00 tanks in a single part for convenience, much like structural tubes and engine plates in KSP. While I've come around to the use of procedural parts in RO/RP-1, I don't like them for stock KSP as it's too much faff and to my knowledge that sort of millimetric-accurate part tweakery isn't coming to KSP2. Link to comment Share on other sites More sharing options...
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