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Is there any way to get rid of the bloat in the DLC?


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Basically I just want the parts and their functionality. The DLC are the size of some of the larger mods and once I installed Galaxies Unbound and a couple interplanetary travel mods my memory usage is insane. I have 16GB ram and the game takes up 90%+ of my ram. Even when task manager tells me ksp is only using 6GB of ram the memory usage is over 90%. When I close the game it's back down to like 4% memory usage. I used to be able to play with more parts and planets and only use 10GB but since I came back to KSP recently it's up at 14GB+ on the main menu even when task manager says it's only using 6GB. 

I'm really just trying to shave off a bit of unnecessary bloat in the DLC so it won't crash every time I try go to the launchpad with a small sounding rocket.

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Parts-heavy mods will use more RAM than the DLCs, but if you’re set on cutting down on the DLC content you should look at the Making Less History mod which disables the missions content from Making History, as well as the ability to launch from the Woomerang and Dessert launch sites; I’m not sure if this is the case with the 1.12 launch sites.

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On 12/20/2022 at 11:04 PM, jimmymcgoochie said:

Parts-heavy mods will use more RAM than the DLCs, but if you’re set on cutting down on the DLC content you should look at the Making Less History mod which disables the missions content from Making History, as well as the ability to launch from the Woomerang and Dessert launch sites; I’m not sure if this is the case with the 1.12 launch sites.

I removed 4GB of mods and still found KSP using up all of my ram. even with an install of 8GB total I'm looking at 12GB+ ram usage. Thanks for the mod advice. 1.12 lets you launch from other launchpads.

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44 minutes ago, ThatHomelessGuy said:

I removed 4GB of mods and still found KSP using up all of my ram. even with an install of 8GB total I'm looking at 12GB+ ram usage. Thanks for the mod advice. 1.12 lets you launch from other launchpads.

KSP is a gas, in that it expands to fill the available volume of RAM: when I had 16GB it went up to almost 100%, when I added another 16GB it went up to almost 100%… Highly detailed textures on parts will use more RAM and so will fill it up faster, hastening the inevitable performance slowdown and possible out-of-memory crashes; interior views for crew parts can be particularly bad for this so if you don’t need those it can be beneficial to delete them, some mods like Station Parts Expansion Redux even offer the internals as a separate download for this reason.

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4 hours ago, jimmymcgoochie said:

KSP is a gas, in that it expands to fill the available volume of RAM: when I had 16GB it went up to almost 100%, when I added another 16GB it went up to almost 100%… Highly detailed textures on parts will use more RAM and so will fill it up faster, hastening the inevitable performance slowdown and possible out-of-memory crashes; interior views for crew parts can be particularly bad for this so if you don’t need those it can be beneficial to delete them, some mods like Station Parts Expansion Redux even offer the internals as a separate download for this reason.

The fact that this is supposed to be a raster prop Monitor IVA and KOS only playthrough removing interiors is not really an option. I managed to shrink the mod list down to stop it crashing by removing some large file sized redundant parts from some mods and I took most of the Galaxies unbound systems out. It's a shame KSP doesn't use pagefile. If it did out of memory crashes would be replaced by data streaming crashes instead.

Can't wait for ksp2

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On 12/25/2022 at 1:36 AM, ThatHomelessGuy said:
On 12/24/2022 at 8:39 PM, jimmymcgoochie said:

KSP is a gas, in that it expands to fill the available volume of RAM: when I had 16GB it went up to almost 100%, when I added another 16GB it went up to almost 100%… Highly detailed textures on parts will use more RAM and so will fill it up faster, hastening the inevitable performance slowdown and possible out-of-memory crashes; interior views for crew parts can be particularly bad for this so if you don’t need those it can be beneficial to delete them, some mods like Station Parts Expansion Redux even offer the internals as a separate download for this reason.

The fact that this is supposed to be a raster prop Monitor IVA and KOS only playthrough removing interiors is not really an option.

How many objects in GU do you plan on visiting like that?

If you really need more RAM, I'd advise revising your mods list, seeing what you can throw away :)

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