Vortygont Posted February 6, 2023 Share Posted February 6, 2023 The KSP has the problem that orbit nodes are only shown if there is a target. Otherwise, it is difficult to tell by eye where the orbit nodes are. This is necessary, for example, to adjust the orbit for the upcoming maneuver to a planet with a near-zero orbit inclination. I think it is better to make this option customizable, that is, allow to show and hide the nodes as desired to not visually clutter up the map of the system. The ability to clearly orient to the ecliptic at any time will make positioning in space and planning maneuvers more convenient and less confusing Link to comment Share on other sites More sharing options...
Vl3d Posted February 6, 2023 Share Posted February 6, 2023 Useful combined with persistent rotation (to orient solar panels or protect against radiation when in orbit of another celestial body). Link to comment Share on other sites More sharing options...
Ahres Posted February 13, 2023 Share Posted February 13, 2023 This doesn’t really acknowledge your post, but I’ll mention it in case you don’t know: even though orbit nodes relative to the ecliptic aren’t in the first game, you can use the orbit info menu in the lower left corner to see your orbit’s inclination relative to the ecliptic. Using this in conjunction with a maneuver node can get you a near-perfect equatorial orbit. Of course, in KSP2, some planets will have axial tilt which means the equatorial plane and the ecliptic wouldn’t be the same thus making things more difficult in that regard based off of what we have available in KSP1. Link to comment Share on other sites More sharing options...
Vortygont Posted February 13, 2023 Author Share Posted February 13, 2023 4 minutes ago, Ahres said: but I’ll mention it in case you don’t know: even though orbit nodes relative to the ecliptic aren’t in the first game, you can use the orbit info menu in the lower left corner to see your orbit’s inclination relative to the ecliptic i know this, but you still have to determine the nodes of the orbit by eye, which is very painful. Ideally, I would like a more precise tool with which to set maneuvers at a certain point more accurately Link to comment Share on other sites More sharing options...
DareDrop Posted February 15, 2023 Share Posted February 15, 2023 Also show the target orbit track in the launch map along with targets position as it comes overhead so you can see when to take off for intercept Link to comment Share on other sites More sharing options...
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