avc15 Posted February 26, 2023 Share Posted February 26, 2023 when my lander and the transit vehicle are separated SAS works adequately for both of them. After I finish docking, if I enable SAS the whole thing starts tumbling out of control. Here's a short clip, I cycle through all the settings I think are relevant on the two control modules. (may need a minute to process) Any suggestions? Link to comment Share on other sites More sharing options...
Gargamel Posted February 26, 2023 Share Posted February 26, 2023 Moved to gameplay questions. Link to comment Share on other sites More sharing options...
LameLefty Posted February 26, 2023 Share Posted February 26, 2023 5 hours ago, Gargamel said: Moved to gameplay questions. Frankly, this should be moved to Bugs. There’s no “gameplay” issue involved. I had a similar thing occur last night - after docking in Mun orbit and transferring two Kerbals from the lander to the return vehicle, I undocked. The lander had a probe core and SAS but no RCS or engines, as I had transferred all the propellants back into the return vessel. After undocking, the empty lande started spinning like a top. Transferring focus back to that vessel did not let me regain control, even after going into the probe core settings, fiddling with the torque controls, etc. Fortunately, my crew were in the now-separate capsule and returned home nominally. Even more oddly, some time later in the Tracking Center, the lander showed up in the Vessels list. When I focused on it, it seemed to have flung itself out of Mun orbit into high Kerbin orbit, as if it had performed an escape maneuver even though it was completely devoid of propellants. Link to comment Share on other sites More sharing options...
Gargamel Posted February 26, 2023 Share Posted February 26, 2023 28 minutes ago, LameLefty said: rankly, this should be moved to Bugs. There’s no “gameplay” issue involved. So be it! Link to comment Share on other sites More sharing options...
avc15 Posted February 26, 2023 Author Share Posted February 26, 2023 I was trying to reproduce this and on my 2nd attempt I got a ship that could actually stabilize itself in orbit. I'm not sure what's different between the two, autosaves overwrote my hard saves?? was gonna post a save file. Link to comment Share on other sites More sharing options...
p1eguy32 Posted February 26, 2023 Share Posted February 26, 2023 I have had this bug too, I thought maybe adding RCS thrusters would help counter it but it only made it 100x worse. It makes space station construction way more difficult than it should be Link to comment Share on other sites More sharing options...
Nopest Posted March 25, 2023 Share Posted March 25, 2023 I found it to be one of the pods causing it. Replacing that pod fixes it for me when it occurs Link to comment Share on other sites More sharing options...
Recommended Posts