JoeSchmuckatelli Posted February 26, 2023 Share Posted February 26, 2023 (Failed to record Audio ) 8/ I've been unable to recreate this with the same ship on the launchpad - but it happens every time I load the save. Using Part Manager to undock the two results in... I won't call it RUD - unless the D stands for 'Departure'. You will note there's no explosion. Both crafts just go off screen to the right, appear again on the left and zip away. Tracking station still shows a ship in orbit, but you can't select it. Link to comment Share on other sites More sharing options...
sighdeath Posted February 27, 2023 Share Posted February 27, 2023 If an engine is in the same stage as a decoupler activating said stage caused the decoupler to activate (indicated by the shroud popping off) while not actually letting go. Found a fix after an hour, if you seperate the decoupler into a stage by itself its perfectly fine. Link to comment Share on other sites More sharing options...
Entroper Posted February 27, 2023 Share Posted February 27, 2023 I had this as well, this bug can be easily seen by launching the Stock Kerbal-K2 craft. When you decouple the main booster, the shroud disappears, but the booster is still attached. Link to comment Share on other sites More sharing options...
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