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Decoupler in same stage as engine causes break.


JoeSchmuckatelli

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(Failed to record Audio )  8/

I've been unable to recreate this with the same ship on the launchpad - but it happens every time I load the save.

Using Part Manager to undock the two results in... I won't call it RUD - unless the D stands for 'Departure'.

You will note there's no explosion.  Both crafts just go off screen to the right, appear again on the left and zip away.

Tracking station still shows a ship in orbit, but you can't select it.

 

 

 

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If an engine is in the same stage as a decoupler activating said stage caused the decoupler to activate (indicated by the shroud popping off) while not actually letting go. Found a fix after an hour, if you seperate the decoupler into a stage by itself its perfectly fine.

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