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UI Sprites aren't being scaled correctly


Pyritin

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UI elements being pixel art / sprites is ok, but only if you scale them using the correct scaling algo's. You can't use the same algo's as you do for non-pixel art or it makes the elements blurry. Typically for Pixel you want to use Nearest Neighbor scaling methods, it's clear that right now the UI doesn't and it makes several elements fuzzy and hard to see.

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