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EVA Mod Request


Jarjaxle

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So I've noticed that constructing even in space, your kerbal is still horribly dictated by item weight, even in the vacuum of space where anything a kerbal could moving should be weightless. Instead of having to enable the cheats for weight carried and weight inventoried, could someone plz make a mod that has like an exo-skeleton that the kerbal wears or gets in which will allow you to build entirely ships and bases in space,  panel by panel, part by part..

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Weight and mass are not the same thing: weight is mass multiplied by gravity. Microgravity might make an object have no weight, but its mass is unchanged. For example, if you've ever tried to push a car on a flat road you'll know it takes a lot of effort to get it rolling and to stop it again even though all the weight is going through the wheels- that's inertia, a property of mass, not weight. Now imaging trying to push a car when both you and the car can move in three dimensions at once,  you don't have the convenience of an entire planet to brace yourself against and with the restricted movement provided by an EVA spacesuit. One wrong move and you could get crushed or seriously injure yourself by stressing your body beyond its limits.

As far as I'm aware, KSP EVA construction is limited by weight and not mass so objects that are fine on Kerbin would be too heavy on Eve and in orbit there are no limits at all. Some parts just can't be used at all because their size and/or mass is too great.

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3 hours ago, jimmymcgoochie said:

As far as I'm aware, KSP EVA construction is limited by weight and not mass so objects that are fine on Kerbin would be too heavy on Eve and in orbit there are no limits at all. Some parts just can't be used at all because their size and/or mass is too great.

They have no ModuleCargoPart

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