LeroyJenkins Posted March 18, 2023 Share Posted March 18, 2023 KSP2 Version Info: 0.1.1.0.21572 OS: Windows 11 (10.0.22621) 64bit CPU: AMD Ryzen 9 5950X 16-Core Processor (32) RAM: 130992 GPU: NVIDIA GeForce RTX 3090 (24340MB) SM: 50 (Direct3D 11.0 [level 11.1]) RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16 Description of the bug. Expected Behavior - When looking down through a deployed parachute, that has a gap, you'd want to see what is directly below the parachute (ground, water, capsule, kerbin) Observed Behavior - When over water the view shows ground and parachute shadow, instead of water (see image below). Even over land, its not showing the correct land that is directly underneath. Steps to Replicate - Deploy a parachute 1000m from ground, view from top down. Look through the gaps in the parachute. I did this with a non-radial chute. Not sure if the same thing happens on all types of parachutes. Fixes / Workarounds (if known..) - unknown A list of ALL mods. If the list is long, please consider using a spoiler window. Other Notes / Screenshots / Log Files (if possible..) Link to comment Share on other sites More sharing options...
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