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Engine Activate/Deactivate in part manager flipped when starting engine with space bar


NoobAlike

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Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: AMD R9 5900X | GPU: RTX 3080 FE | RAM32 GB DDR4 3600 Mhz

 

When starting an engine with spacebar, then opening part manager to deactivate, it's showing incorrect engine status.

When it says 'Activate' the engine is already on, when it says 'Deactivate' the engine is already off.

Also when the engine isn't running, the generator still seems to produce EC.

Far as I can tell this happens for any engine.

 

 

Included Attachments:

6.jpg.6aa71e38b4885932dc6c5df7676c2251.j

Edited by Anth12
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On that note, I'd rather have the current engine status, rather than a command. And a switch rather than a button. 

You know, engine Active and then

149964.png

it's more clear for the player on what's happening with the craft.

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