NoobAlike Posted June 22, 2023 Share Posted June 22, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD R9 5900X | GPU: RTX 3080 FE | RAM: 32 GB DDR4 3600 Mhz When starting an engine with spacebar, then opening part manager to deactivate, it's showing incorrect engine status. When it says 'Activate' the engine is already on, when it says 'Deactivate' the engine is already off. Also when the engine isn't running, the generator still seems to produce EC. Far as I can tell this happens for any engine. Included Attachments: Edited July 9, 2023 by Anth12 Link to comment Share on other sites More sharing options...
The Aziz Posted June 24, 2023 Share Posted June 24, 2023 On that note, I'd rather have the current engine status, rather than a command. And a switch rather than a button. You know, engine Active and then it's more clear for the player on what's happening with the craft. Link to comment Share on other sites More sharing options...
Anth Posted August 30, 2023 Share Posted August 30, 2023 This is fixed as of 0.1.4.0 Link to comment Share on other sites More sharing options...
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