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Borderless Game Screen Mode not respected on launch


Pyritin

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Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 Home - 22H2 Build 19045.3086 | CPU: Intel(R) Core(TM) i7-9700F | GPU: Nvidia GeForce RTX 2060 Super | RAM32.0 GB DDR4

 

If I change my "Game Screen Mode" visual setting from Fullscreen to Borderless then close the application it starts up in Fullscreen mode instead. When starting up the PD/Dependency splash screens look correct, when the splash screen with Kerbal art and the loading bar for the main menu UI appears the Window flashes and the setting is reverted to Fullscreen. It feels like the load process tied to that progress bar is changing the setting. I can change the setting again once in the game and it's respected while playing the entire time and is only reset to Fullscreen on launch. I've included the resolution and scaling stats incase there is some match logic driving this behavior. I am unsure where configuration files are saved to be able to attach those and prove the correct setting is being serialized on exit.

Game Resolution: 2560x1440
Monitor Resolution: 5120x1440
Monitor Scaling: 125%

TL:DR Replication Steps:
Start Game
Set Game Screen Mode to Borderless.
Notice the change is respected.
Close/Save settings.
Close Game
Open Game
Notice the initial PD/Dependency splash screens are rendered correctly
Notice screen flickers as window is refreshed
Notice Kerbal loading screen is now rendered fullscreen (image is stretched unlike what happens in Borderless)
Load into the Main Menu UI and re-enter settings
Notice Game Screen Mode reverted to fullscreen

 

 

Edited by Anth12
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