Pyritin Posted June 23, 2023 Share Posted June 23, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 Home - 22H2 Build 19045.3086 | CPU: Intel(R) Core(TM) i7-9700F | GPU: Nvidia GeForce RTX 2060 Super | RAM: 32.0 GB DDR4 If I change my "Game Screen Mode" visual setting from Fullscreen to Borderless then close the application it starts up in Fullscreen mode instead. When starting up the PD/Dependency splash screens look correct, when the splash screen with Kerbal art and the loading bar for the main menu UI appears the Window flashes and the setting is reverted to Fullscreen. It feels like the load process tied to that progress bar is changing the setting. I can change the setting again once in the game and it's respected while playing the entire time and is only reset to Fullscreen on launch. I've included the resolution and scaling stats incase there is some match logic driving this behavior. I am unsure where configuration files are saved to be able to attach those and prove the correct setting is being serialized on exit. Game Resolution: 2560x1440 Monitor Resolution: 5120x1440 Monitor Scaling: 125% TL:DR Replication Steps: Start Game Set Game Screen Mode to Borderless. Notice the change is respected. Close/Save settings. Close Game Open Game Notice the initial PD/Dependency splash screens are rendered correctly Notice screen flickers as window is refreshed Notice Kerbal loading screen is now rendered fullscreen (image is stretched unlike what happens in Borderless) Load into the Main Menu UI and re-enter settings Notice Game Screen Mode reverted to fullscreen Edited July 9, 2023 by Anth12 Link to comment Share on other sites More sharing options...
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