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SOIs are Missing their PE and Maneuver Nodes Cant be Created if the Craft is on Direct Approach


ireadbooks123

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Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: intel i9-12900H | GPU: Nvidia 3080 Laptop | RAM16 GB

 

I was sending a craft to Duna and had a flyby. Before leaving kerbins SOI, I was able to see my Duna periapsis and add maneuver nodes during the approach. After leaving kerbins SOI, i was unable to do so until entering Dunas SOI. From what i can tell this is not specific to Duna or this craft; but i have attatched a craft file if this is not the case.

 

Included Attachments:

20230713215335_1.jpg.398adf98c91f8fbc6a4732a6f756908e.jpg

Duna1.json

Edited by Anth12
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  • 3 months later...

Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM32GB

If the Craft can cross to the SOI directly it will happen:

  • Kerbin SOI to Mun
  • Kerbin SOI to Minmus
  • Eve to Gilly
  • Kerbol to Eve


If the craft cant cross directly to the SOI it wont happen:

  • Mun to Minmus
  • Kerbin to Duna
  • Pol to Tylo
  • Jool to Eeloo

Screenshot:

 

 

Edited by Anth12
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Reported Version: v0.1.4.1 (latest) | Mods: irrelevant | Can replicate without mods? Yes 
OS: W10 | CPU: i7-9700k | GPU: nVidia 1080Ti | RAM128GB

 

No option to create a maneuver node if it's after SOI change.

W5MOJAQ.jpg

 

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