Anth Posted September 14, 2023 Share Posted September 14, 2023 (edited) Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB Video Evidence: https://youtu.be/bFnH9DvnEKA (9 Seconds) Steps to Replicate: From VAB Launch 0120MunRounder.json Press Space Bar At 18000m reduce throttle Note: Throttle goes to maximum at approximately 21300m Additional Information: Doesn't happen after Reverting to Launch. Edited September 14, 2023 by Anth12 Link to comment Share on other sites More sharing options...
The Space Peacock Posted October 31, 2023 Share Posted October 31, 2023 @Anth moved this report out of the archives. still happening in 0.1.5.0 Link to comment Share on other sites More sharing options...
Mushylog Posted November 4, 2023 Share Posted November 4, 2023 The thrust is back to 100% when we switch between vessels as well. Craft A goes to Kerbin orbit, parked there at 0% thrust. Switch to vessel B within Kerbin SOI (landed or orbiting), switch back to craft A and the thrust is now at 100%. I reproduced the bug only once, out of 3 attempts in total, by: controlling craft A, then going to KSC, then VAB; launch a Mk1 capsule pod (dummy vessel) on the launch pad: (thrust is now at 100% by default) recover it, back to KSC. Go to tracking station, control craft A, thrust is at 100% again. The 2 other times I repeated that I had not reloaded the save, they were consecutive attempts, and I could not repeat the bug. Video: bug happens at 2:55 but the test begins at 2:09 Link to comment Share on other sites More sharing options...
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