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Launch clamps are each put in separate stages instead of being placed together in a single stage


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Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Independent | CPU: of | GPU: Computer | RAMspecs

 

When adding launch clamps, each clamp/symmetry group makes its own new stage, instead of joining the current lowest stage like it did in ksp 1.

If this isn’t caught before launch, it can result in the craft dropping to the ground.

work around: check yo staging!

Edited by Spicat
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didnt know this was a bug, i've always had this (0.1.1), stack/Radi decouplers and  separators are there own.  and everything new always goes to first stage. and at times ive had them 2nd because of the occasional drop before thrust kicks in and an engine hits the launch pad

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  • 4 weeks later...

Steps to reproduce:

  1. Create 2 multi-stage assemblies (pod - tank - engine - decoupler - tank - engine).
  2. Select assembly A as launch vehicle.
  3. Place 2+ launch clamps on assembly B (the one which is not selected).
  4. Now check assembly B - you will see that the clamps were placed in separate stages.

Screenshot-2023-10-31-220905.png

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