ShadowZone Posted October 16, 2023 Share Posted October 16, 2023 (edited) Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Microsoft Windows 11 Pro 10.0.22621 64-Bit | CPU: AMD Ryzen 9 3900X 12-Core Processor (24) | GPU: NVIDIA GeForce RTX 3090 (24340MB) | RAM: 65459 When attaching radial tanks with engines to a center stack with engines, the game does not correctly calculate the dV available. In fact, it always shows more dV than is actually available. This prevents me from reliably building rockets that can reach orbit since the dV is usually displayed higher than is actually available. Video example attached. Also bug package including two workspaces that have the issue as well as log files. Included Attachments: BUG131.mp4 BUG131dVcalculationwrong_logs.zip Edited January 15, 2024 by DibzNr Link to comment Share on other sites More sharing options...
DibzNr Posted January 15, 2024 Share Posted January 15, 2024 @ShadowZone Moved your report out of the archives @Aevitas Merged your report with this post Link to comment Share on other sites More sharing options...
The Space Peacock Posted January 21, 2024 Share Posted January 21, 2024 re-archived this report to avoid having duplicates of this report: i'd normally merge them, but given that this report is older than the one made in 2.0 it risks removing the upvotes on that one apologies for the inconvenience! Link to comment Share on other sites More sharing options...
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