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Icons are clipping through planets in map/tracking station view.


Bingmao

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In map view:
object markers (KSC, landed vessel / debris) clip into celestial body
gxMnykP.png

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game version:
0.1.1.0.21572

OS:
Windows 11

GPU:
NVIDIA Geforce RTX 3090

CPU:
Intel(R) Core(TM) i9-12900K   3.20 GHz

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  • 7 months later...

Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: I9 CPU Intel | GPU: 3060 6 gb (laptop) | RAM16 GB

 

Image describes, but here is a text description: all vessel icons, including the KSC and vessels clip into planets due to being unity 3d text that is a lower unity rendering layer than 3d planets, and set in 3d space. This causes the icons to not be completely visible even when they should be as part of it is "overlapped" by the planet as unity text/icons always face the camera, but the planets, being 3d, of course don't. This is a very very minor bug but it makes it hard to see where crafts are on planets.

 

Included Attachments:

Screenshot2023-10-27172719.png.32949d595f70da9fa8b48a706a6c6b4c.png

Edited by The Space Peacock
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