Jump to content

Vessel in orbit is shadowed by clouds on kerbins surface


Anonymous Bug Reporter

Recommended Posts

Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows | CPU: Core i7 11700 | GPU: NVIDIA GeForce RTX 3060 | RAM32 GB

 

In orbit of kerbin, the vessel still uses the cloud map to determine if it should be in shadow or not, causing flickering between light and dark while in orbit.

 

Included Attachments:

20231108223956_1.jpg.923152e2e37f162f344baf4bb925546f.jpg

Edited by The Space Peacock
Link to comment
Share on other sites

Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Edition Windows 10 Home Version 22H2 Installed on ‎29/‎06/‎2022 OS build 19045.3570 Experience Windows Feature Experience Pack 1000.19052.1000.0 | CPU: CPU Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Base speed: 3.40 GHz Sockets: 1 Cores: 4 Logical | GPU: GPU 0 NVIDIA GeForce RTX 3060 Ti Driver version: 31.0.15.4601 Driver date: 26/10/2023 DirectX | RAMMemory 32.0 GB DDR3 Speed: 1600 MHz Slots used: 4 of 4 Form factor: DIMM Hardware reserved: 4

Severity: Low

Frequency: High

Description: This visual bug is noticeable at high speeds. In orbit or in Kerbin's atmosphere I can notice the light flickering on my active vessel. I don't know what is causing this, because there is nothing between the sun and my craft to cause the light to dim as such. Normally, clouds do that, but I notice it when I am above clouds.

So I suspect it is indirectly caused by the clouds (their map or pattern that moves around Kerbin, is supposed to cast shadows on the active craft, so maybe that is a by-product bug of that liaison?).

Video:

 

Included Attachments:

Link to comment
Share on other sites

×
×
  • Create New...