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How on earth do I use AtmosphereAutopilot


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I have tried and found no tutorials on how to use it, i do not understand any of the numbers, It keeps my planes straight and level, love that, i unfortunately cannot figure out how to turn my aircraft around. When I try, it fights me for every single inch of rotation, I have no idea what I am supposed to do about that, somewhere in all those menus there has to be something. When I go on the cruise module thing and hit the movement keys, it says its changing my course, but the plane does not move, its confusing. Flybywire fights me when I try to turn and Its hard to counter, not even mentioning how it loves to stall out my planes when I try. I am just trying to make my planes in RP-2 fly decently and could really use some help.

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Welcome to the forum, Geostationary Syncom!

The first situation in which I can imagine AtmosphereAutopilot might "fight me for every single inch of rotation", is if you are in Cruise Flight mode and you are trying to turn using (Q/E) Roll.

Is this what you are doing?  With either the Level or Heading submodes selected?

In these modes, use WASD to change the heading and altitude 'bugs' (settings).  (I find it more accurate to just enter the numbers into the CF GUI.)

In Level submode, AA will attempt to maintain the current heading, no matter what.  In Heading mode, you can change the heading bug with A/D (yaw), but AA maintains primary control of attitude to accomplish the task.

(Also, just want to check that you have discovered that the Autopilot module manager select/activates modes (MD, CF, AoA and FBW) via the buttons in it -- the associated "GUI" buttons simply control whether the associated GUI is open/closed.  (Apologize if that's obvious but AA is somewhat impenetrable, so it's good to clear out the obvious first.  If you get it going the way you want, please do also respond back here and let us know!)

Edited by Hotel26
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Howdy @Geostationary Syncom, and welcome to the KSP forums!  I use a different autopilot, but I was recently in touch with a player who uses Atmospheric Autopilot.  I'll ping him, pretty sure he's very knowledgeable with that AP mod.  Paging @Hotel26!

Edit:  Looks like @Hotel26 26 beat me!  Stay tuned, he'll give you some excellent tips as soon as he has time.

Again, welcome to the KSP forums @Geostationary Syncom!

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18 hours ago, Hotel26 said:

Welcome to the forum, Geostationary Syncom!

The first situation in which I can imagine AtmosphereAutopilot might "fight me for every single inch of rotation", is if you are in Cruise Flight mode and you are trying to turn using (Q/E) Roll.

Is this what you are doing?  With either the Level or Heading submodes selected?

In these modes, use WASD to change the heading and altitude 'bugs' (settings).  (I find it more accurate to just enter the numbers into the CF GUI.)

In Level submode, AA will attempt to maintain the current heading, no matter what.  In Heading mode, you can change the heading bug with A/D (yaw), but AA maintains primary control of attitude to accomplish the task.

(Also, just want to check that you have discovered that the Autopilot module manager select/activates modes (MD, CF, AoA and FBW) via the buttons in it -- the associated "GUI" buttons simply control whether the associated GUI is open/closed.  (Apologize if that's obvious but AA is somewhat impenetrable, so it's good to clear out the obvious first.  If you get it going the way you want, please do also respond back here and let us know!)

Thank you for responding! I was doing exactly what you said, thank you, the problem turned out to be me not checking every option and trying the standard Flybywire, thanks for your time man! I appreciate it, have a nice day man :)

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