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Allow completing hidden / not yet started missions


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So I just started playing the science update. I’m an old hand at KSP so I guessed that after the “get out of atmosphere” mission, there would be a get into orbit mission. So I overengineered my space craft and managed to not only get out of the atmosphere, I also managed to get into orbit, then deorbited, then landed in the ocean.

So I was a little peeved when I completed the get out of atmosphere mission only for the next two missions to pop up being “Get into orbit” and “splash down in the water” sitting there, uncompleted. I had to literally repeat the mission I had just run because the game hadn’t been tracking it when I did them.

I actually like that the game doesn’t present every possible mission to me at the same time. I think that’s a good user experience especially for new players. However, I think missions should still be updated even when they aren’t visible. In that way when a player manages to pull off future missions before they are even aware of them, they are rewarded for their effort, rather than punished by making them repeat their work.

Edited by CiberX15
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Thirded.  You can get to, at a minimum, Mun orbit and back with the starting parts (and I am going to aim for a landing and return with those), but you get credit for none of that if you do them without them being "enabled".

I like that they are presented in a linear order for new players.  But those of us who have been playing for years don't need our hands held the whole way.  Give us credit for thinking outside the box.

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2 hours ago, HebaruSan said:

Agreed. Had I not heard Scott Manley announce that you can switch back and forth between a craft and Mission Control to mass-complete early missions, I would have been pretty irritated by having to do the same mission three times.

Oh yeah I did realize that after I posted, but not before I had already landed my first craft so I had to go back up and repeat my orbit mission. 

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