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Suggestion: Allow for Launch Clamps to be attached in multiple other angles than 90º Horizontal


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In Kerbal Space Program 1, launch clamps were able to be placed in a multitude of different angles, allowing for more versatility when testing on the pad and doing other Kerbally things

This clip demonstrates the differences between the two of them as of current date.

Note that I'm using the mod Restock in KSP1, which only changes the looks of the parts, but their behavior is exactly the same one as with the vanilla looks.
 

 

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