kahlzun Posted October 16, 2012 Share Posted October 16, 2012 Someone make the DeLorean from Back To The Future! Link to comment Share on other sites More sharing options...
colmo Posted October 16, 2012 Share Posted October 16, 2012 http://thefree3dmodels.com/stuff/vehicles/delorean_from_back_to_the_future_hirez/13-1-0-403http://www.blendswap.com/blends/vehicles/back-to-the-future-dlc-delorean/http://www.turbosquid.com/3d-models/free-delorean-3d-model/214487http://www.turbosquid.com/3d-models/delorean-ma-free/596345http://www.turbosquid.com/FullPreview/Index.cfm/ID/259460 < not sure about licence on this one Link to comment Share on other sites More sharing options...
Markus Reese Posted October 16, 2012 Share Posted October 16, 2012 Ha ha! The portraits are priceless. Seeing the others in the back like that and all! Link to comment Share on other sites More sharing options...
Spearka Posted October 16, 2012 Share Posted October 16, 2012 why am i thinking of this? Link to comment Share on other sites More sharing options...
Panichio Posted October 16, 2012 Share Posted October 16, 2012 Now these classy astronauts can drive in style! Link to comment Share on other sites More sharing options...
Qumefox Posted October 17, 2012 Share Posted October 17, 2012 The downside to the delorean is it's a two seater. While you CAN shove someone behind the seats.. it's not recommended.**Happens to be a delorean owner****Waits for the flux capacitor jokes also**The Caddy has both character AND kerbal capacity. Link to comment Share on other sites More sharing options...
ultrasquid Posted October 17, 2012 Share Posted October 17, 2012 ...The Caddy has both character AND kerbal capacity. This style of car was also typical of US government fleet transport from the late '60s through the mid '80s, perfectly suited to running about on the space center grounds during the late Apollo thru early Shuttle eras. It could use a little repaint. Off-white with a high-waisted red stripe and a blue meatball logo on the side doors would look good. But do what you like. Link to comment Share on other sites More sharing options...
42undead2 Posted October 17, 2012 Share Posted October 17, 2012 (edited) I'm so going to have one parked at every single land-able planet in the game.Edit: Awww, can't even make a stable rocket. Anyone got any .craft files that is stable enough to not crash into the tower? Edited October 17, 2012 by 42undead2 Link to comment Share on other sites More sharing options...
Redrumssam Posted October 18, 2012 Share Posted October 18, 2012 (edited) Ok, was having some fun with this mod to show my friend real quick. Had to share <iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/feWBV/embed"></iframe> Edited October 18, 2012 by Redrumssam Had to figure out how to add a spoiler tag. I'm a noob! Link to comment Share on other sites More sharing options...
tjitte Posted October 18, 2012 Share Posted October 18, 2012 you should add interior light and an ambient oculision layer to the texture, gives nice shodow fx! nice mod Link to comment Share on other sites More sharing options...
mauermajn1 Posted October 18, 2012 Share Posted October 18, 2012 Now all we need is a kerbalmobile Link to comment Share on other sites More sharing options...
karolus10 Posted October 19, 2012 Share Posted October 19, 2012 (edited) I'm thinking of turning KSC into area 51. FBI and military cars everywhere with tosh's laser on top, the perfect speedy defense for ksc. Good for building cities also, time to construct a building and move it!Yeah, sure - defense line vs army of trees... hey look, u see - one tree just move ! Edited October 19, 2012 by karolus10 Link to comment Share on other sites More sharing options...
doggie015 Posted October 19, 2012 Share Posted October 19, 2012 I'm so going to have one parked at every single land-able planet in the game.Edit: Awww, can't even make a stable rocket. Anyone got any .craft files that is stable enough to not crash into the tower?Here you go: http://jumpshare.com/v/WIVqthIt is based on the 3-man pod design and it requires the Kosmos Angara Pack A ( http://kerbal.net/mod.php?id=51 ) Kosmos LK ( http://kerbal.net/mod.php?id=49 ) and MechJeb ( http://www.kerbal.net/mod.php?id=20 ). You can't swap out command modules yet but hopefully it should give you an idea of what it will take to fling a car to another planet Link to comment Share on other sites More sharing options...
colmo Posted October 19, 2012 Share Posted October 19, 2012 Looks really good. I tried this mod and there were no portraits, so no way to go to IVA (that I know of)?Is there any way to make the car slide instead of tip at high speeds? Link to comment Share on other sites More sharing options...
TouhouTorpedo Posted October 19, 2012 Author Share Posted October 19, 2012 Looks really good. I tried this mod and there were no portraits, so no way to go to IVA (that I know of)?Is there any way to make the car slide instead of tip at high speeds?The IVA issue has been mentioned in this thread before, the cars internals have been put in the wrong folder.Far as slide instead of tip goes I'm sure it -can- be done, by lowering the friction and increasing power in the CFG file. I've just never got around to making the right combination. Link to comment Share on other sites More sharing options...
doggie015 Posted October 19, 2012 Share Posted October 19, 2012 ...Far as slide instead of tip goes I'm sure it -can- be done, by lowering the friction and increasing power in the CFG file. I've just never got around to making the right combination.Have you tried lowering the center of gravity? Link to comment Share on other sites More sharing options...
shadowsutekh Posted June 13, 2013 Share Posted June 13, 2013 Locked for necro. Link to comment Share on other sites More sharing options...
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