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Game crashes - black screen as output from graphics card stops [might be hardware-related]


Hum_bug

Bug Report

Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 Home - 10.0.22621 | CPU: AMD Ryzen 7 2700x | GPU: Nvidea RTX3090 driver v546.33 | RAM32GB RAM

Expected - game to run without crashing

What happens - 

Game runs for up to 10 minutes before crashing. Monitor goes black and actually it loses signal from the graphics card. Can still hear sounds and num lock lights on keyboard work. But no way to return to windows so have to powercycle to recover. 

Issue seems more likely to occur when near Kerbin surface. 

 

Observations:

  • Issue did not seem to happen with KSP 2 before the For Science! update


Fixes tried:

  • Checked latest drivers, latest Windows Updates
  • Used verify integrity option in steam
  • Deleted existing KSP save data and started new game
  • Performed memory checker mdsched.exe with no issues found
  • No issues running other games
  • Reducing graphic settings
  • Tried setting KSP from Fullscreen to Borderless in settings. 

 

Player.log file:
https://1drv.ms/u/s!AtgoA-n7npsdjbJ84AeNC1zMPv7JGw?e=Mb1c1h
 

d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x5 mode 0 size 480) [0x887A0005]
D3D11: Failed to create RenderTexture (3840 x 2160 fmt 27 aa 1), error 0x887a0005
D3D11: Failed to create RenderTexture (3840 x 2160 fmt 19 aa 1), error 0x887a0005
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x5 mode 0 size 480) [0x887A0005]

 

System info

Windows 11 Home - 10.0.22621

Nvidea RTX3090 driver v546.33
AMD Ryzen 7 2700x  32GB RAM

Steam install

 

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Some additional information:
After googling the errors shown in log appear in Unity forums. 

This thread talks about the errors and devs are discussing some workarounds:
https://forum.unity.com/threads/d3d11-failed-to-create-2d-texture.392286/

 

This issue tracker reports a fix in new version of Unity to KSP 2. 

https://issuetracker.unity3d.com/issues/multiple-errors-appear-in-the-console-window-when-reimporting-a-scenetemplate-asset-that-contains-a-texture-with-width-slash-height-not-divisible-by-4

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