Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 7 5800X | GPU: EVGA FTW3 3080 Ti | RAM: 2 X 16GB
I don't know how to replicate this glitch, but during this flight I was somehow able to see two apoapsis nodes, two ascending nodes, and two descending nodes.
When moving the camera, the UI for some reason kept showing the former position of a node, causing not one but two of the same node to appear on screen.
I could easily tell which of the two were fake, due to one of the duplicate nodes not being attached to my orbit. If I remember correctly, I believed the duplicates stayed stationary relative to my screen rather than my orbit. The fake nodes also flickered, especially when the camera moved.
Note: I could still see duplicate nodes even if I didn't have an upcoming maneuver.
Bug Report
BlueStar220
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 10 | CPU: AMD Ryzen 7 5800X | GPU: EVGA FTW3 3080 Ti | RAM: 2 X 16GB
I don't know how to replicate this glitch, but during this flight I was somehow able to see two apoapsis nodes, two ascending nodes, and two descending nodes.
When moving the camera, the UI for some reason kept showing the former position of a node, causing not one but two of the same node to appear on screen.
I could easily tell which of the two were fake, due to one of the duplicate nodes not being attached to my orbit. If I remember correctly, I believed the duplicates stayed stationary relative to my screen rather than my orbit. The fake nodes also flickered, especially when the camera moved.
Note: I could still see duplicate nodes even if I didn't have an upcoming maneuver.
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