What happened: My attempt to land on Eve with 10 kerbals was almost a success but the automatic settings for landing gear was not sufficient. Upon loading a quick save where the entry trajectory was already set, the atmospheric reentry incurred overheating not seen in the first run. No changes were made to make this any different. Just loading from the save file. After parachutes deploy, I would have manually tightened the landing gear to see if it would land better. Could not load from a save with parachutes deployed as they would all be cut. As I cannot reload and have parts not overheat, a save file would be useless.
What was expected: The results of entry should be the same before and after loading from a save.
Evidence:
Much of the video was increased to 16x speed on account of getting only 4 fps with stretched time.
Bug Report
jclovis3
Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 10 Home 22H2 | CPU: AMD Ryzen 7 7800X3D | GPU: MSI Gaming GeForce RTX 4080 16GB GDDR6X PCI Express 4.0 | RAM: 128 GB DDR5-6000
What happened:
My attempt to land on Eve with 10 kerbals was almost a success but the automatic settings for landing gear was not sufficient. Upon loading a quick save where the entry trajectory was already set, the atmospheric reentry incurred overheating not seen in the first run. No changes were made to make this any different. Just loading from the save file. After parachutes deploy, I would have manually tightened the landing gear to see if it would land better. Could not load from a save with parachutes deployed as they would all be cut. As I cannot reload and have parts not overheat, a save file would be useless.
What was expected:
The results of entry should be the same before and after loading from a save.
Evidence:
Much of the video was increased to 16x speed on account of getting only 4 fps with stretched time.
Included Attachments:
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