PhilippeDS Posted February 18 Share Posted February 18 (edited) SCALED MISSIONS Updates the mission in Exploration Mode to match the 2.5x scale of Kerbolar System. Spacedock: https://spacedock.info/mod/3564/ScaledMissions Github: https://github.com/PhilouDS/ScaledMissions Author: @PhilippeDS with the kind help of @cheese3660 Known Issues: The Keostationary Orbit mission is not validated even if the conditions are met. Let me know if you find something wrong Dependencies: KerbolarUpscale >= 0.3.0 PatchManager >= 0.5.0 SpaceWarp >= 1.7.0 Edited February 19 by PhilippeDS Quote Link to comment Share on other sites More sharing options...
PhilippeDS Posted February 19 Author Share Posted February 19 v 0.3.1 is on spacedock. The Keostationary Orbit mission has been fixed. Quote Link to comment Share on other sites More sharing options...
PTNLemay Posted February 19 Share Posted February 19 So without this fix will the missions not work properly in the upscaled solar system? Is it something minor, like you need to reach a different altitudes. Or is it really game-breaking, like the target orbit appears under the planet/moon's surface? Quote Link to comment Share on other sites More sharing options...
PhilippeDS Posted February 19 Author Share Posted February 19 The values was given in km instead of in meters so the mission wasn't validated even with a craft in a Keostationary orbit. Quote Link to comment Share on other sites More sharing options...
cheese3660 Posted February 19 Share Posted February 19 3 hours ago, PTNLemay said: Or is it really game-breaking, like the target orbit appears under the planet/moon's surface? Some of the orbital ones would have a lot tighter requirements, and then stuff like the original Keostationary orbit would have incorrect orbital speeds and not be possible Quote Link to comment Share on other sites More sharing options...
Mitokandria Posted March 16 Share Posted March 16 (edited) Is it possible to make this 10x? (i know the parts aren't exactly scaled to work with 10x...but still.) Edited March 16 by Mitokandria Quote Link to comment Share on other sites More sharing options...
PhilippeDS Posted March 17 Author Share Posted March 17 It is possible but not from the actual patch. All the values are hardcoded for 2.5x. So it's possible to do new patches for 10x. Do you use any particular mod? Quote Link to comment Share on other sites More sharing options...
Mitokandria Posted March 17 Share Posted March 17 A custom patch for Kerbol Upscaled (aka the 2.5x mod) to make it 10x, but there seems to be a few issues with the KSC sinking into the ground at the moment. Quote Link to comment Share on other sites More sharing options...
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