Arugela Posted March 30 Share Posted March 30 (edited) Can or has anyone made a monitor that works like those old 2d flat holograms they put on toys? Could this allow wider vewing angles if the LCD worked like this and could even potentially move the entire screen to the side if you are off center via hardware/software techniques. Would this be feasible on curved monitors? https://en.wikipedia.org/wiki/Holography Edited March 30 by Arugela Quote Link to comment Share on other sites More sharing options...
Shpaget Posted March 30 Share Posted March 30 IPS matrix LCDs have almost 180 ° viewing angle. Is that not enough? Quote Link to comment Share on other sites More sharing options...
AckSed Posted March 31 Share Posted March 31 Don't know if you've ever played a 3DS, but the top screen had this parallax 3D system: https://www.cnet.com/tech/gaming/how-good-is-the-3d-on-the-nintendo-3ds-and-how-does-it-work/ It had a low viewing angle, though. Quote Link to comment Share on other sites More sharing options...
Nuke Posted April 3 Share Posted April 3 there used to be a large number of methods for stereo vision. interleaving vertical scanlines was one of them. this could be used with a prismatic layer to send alternating scanlines to one eye or the other. i think a number of products used technology like this, but its one of the many stereo technologies that never caught on (read all of them). modern vr headsets have mostly solved this problem. though frankly i miss shutter glasses. Quote Link to comment Share on other sites More sharing options...
Nuke Posted April 3 Share Posted April 3 On 3/30/2024 at 4:18 PM, AckSed said: Don't know if you've ever played a 3DS, but the top screen had this parallax 3D system: https://www.cnet.com/tech/gaming/how-good-is-the-3d-on-the-nintendo-3ds-and-how-does-it-work/ It had a low viewing angle, though. the reduced view angle was mostly a byproduct of making the pixels directional so either one eye or the other could see them. so you are actively reducing the viewing angles. Quote Link to comment Share on other sites More sharing options...
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