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holographic 2D monitor for viewing angles?


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Can or has anyone made a monitor that works like those old 2d flat holograms they put on toys? Could this allow wider vewing angles if the LCD worked like this and could even potentially move the entire screen to the side if you are off center via hardware/software techniques.

Would this be feasible on curved monitors?

https://en.wikipedia.org/wiki/Holography

220px-Holomouse2.jpg

Edited by Arugela
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there used to be a large number of methods for stereo vision. interleaving vertical scanlines was one of them. this could be used with a prismatic layer to send alternating scanlines to one eye or the other.  i think a number of products used technology like this, but its one of the many stereo technologies that never caught on (read all of them). modern vr headsets have mostly solved this problem. though frankly i miss shutter glasses.

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On 3/30/2024 at 4:18 PM, AckSed said:

Don't know if you've ever played a 3DS, but the top screen had this parallax 3D system: https://www.cnet.com/tech/gaming/how-good-is-the-3d-on-the-nintendo-3ds-and-how-does-it-work/

It had a low viewing angle, though.

the reduced view angle was mostly a byproduct of making the pixels directional so either one eye or the other could see them. so you are actively reducing the viewing angles.

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