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Tylo ground texture flickering


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Alright I've done just about everything i can to try and fix this with absolutely no success. The issue is these black spots flickering epileptically on the surface of tylo and on no other body.image.png?ex=666f7a43&is=666e28c3&hm=47b72f432c5a81487e8f7c6814f286fcb81ef0f244dc69ace0c10829421d1507&

ive reinstalled the game, removed all mods, switched to different visual mods, restarted my computer, installed new graphic drivers, changed the shadow settings in the settings.cfg file, change the graphics settings a thousand times in pure insanity, and absolutely none of it has fixed this problem. It is a new issue and it hasnt happened before, or at least not in a long time. If someone could please shed some light on this, it would be immensely appreciated, since this is stalling the production of a world record i am in the midst of setting. 

My current theory is that the game is incorrectly drawing the ground texture in the wrong place. when i put the camera in the ground, it goes through it before colliding with it. additionally, some of the map textures are drawing on screen despite me being on the surface.

image.png?ex=666f94a3&is=666e4323&hm=d89818c3f1d47440b1c2356fa29c1f0551f4c93862ab1fc03237db85ba11108e&

another strange aspect of this is that the black flickering only happens when i am close to the ground, close meaning within ~50 meters. 

thats all the info i can give for now. please help

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Alright after 4.5 hours I have the answer.

i have EVE installed with BoulderCo as the config. Inside that folder theres a folder called city lights. That folder is the source of the issue. that one. tiny. folder. wow

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