davidmakurin Posted December 30, 2024 Share Posted December 30, 2024 thats cool Quote Link to comment Share on other sites More sharing options...
Charle_Roger Posted December 31, 2024 Author Share Posted December 31, 2024 5m tanks. Spoiler Chemical Storage 0.3.0 Spoiler Added 5m configurable cylindrical chemical tanks: "CT-4B 5m Basic Chemical Tank" "CT-4H 5m Heavy-duty Cryogenic Chemical Tank" "CT-4L 5m Lightweight Cryogenic Chemical Tank" Added VABOrganizer support Fixed 3.75m bulkhead profile sizes Adjusted the position and appearance of "Ground horizontal" base models on 3.75m tanks Quote Link to comment Share on other sites More sharing options...
Skyliumc258 Posted January 1 Share Posted January 1 What does FuelMixer do? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 1 Share Posted January 1 1 hour ago, Skyliumc258 said: What does FuelMixer do? It properly lets you dynamically set fuel mixes for a supported engine and takes care of ratios, thrust multiplier and Isp multiplier. Spoiler If this came out a year ago it would have saved me a lot of trouble making Rational Resources Nuclear Family happen (in case you use that). Quote Link to comment Share on other sites More sharing options...
WolfieKSP Posted January 1 Share Posted January 1 Hello, I'm playing rss, but don't want to play RO or RP1, would this mod be comaptible with any mod that makes engines/fuel tanks optimized for rss? Quote Link to comment Share on other sites More sharing options...
Charle_Roger Posted January 1 Author Share Posted January 1 13 hours ago, JadeOfMaar said: If this came out a year ago it would have saved me a lot of trouble making Rational Resources Nuclear Family happen (in case you use that). Would you believe it, your RR Nuclear Family patches were actually one inspiration for FuelMixer. 4 hours ago, WolfieKSP said: Hello, I'm playing rss, but don't want to play RO or RP1, would this mod be comaptible with any mod that makes engines/fuel tanks optimized for rss? I'm not familiar with RSS stuff, I assume you mean something like SMURFF. I would guess it's incompatible with Chemical Propulsion since it just patches part configs and FuelMixer recomputes tank masses internally. Chemical Storage might be compatible, depends exactly how SMURFF works. Try it! Quote Link to comment Share on other sites More sharing options...
WolfieKSP Posted January 5 Share Posted January 5 On 1/1/2025 at 8:21 PM, Charle_Roger said: Would you believe it, your RR Nuclear Family patches were actually one inspiration for FuelMixer. I'm not familiar with RSS stuff, I assume you mean something like SMURFF. I would guess it's incompatible with Chemical Propulsion since it just patches part configs and FuelMixer recomputes tank masses internally. Chemical Storage might be compatible, depends exactly how SMURFF works. Try it! Thank's for the answer, definitely will do Quote Link to comment Share on other sites More sharing options...
Charle_Roger Posted January 19 Author Share Posted January 19 Chemical Propulsion 0.4.1 Spoiler Changed multimode engines to use FuelMixer, though currently without any propellant switcher (though FuelMixer can support this) Added support for stock multimode engines Added support for Near Future Aeronautics multimode engines Added support for Kerbal Atomics multimode engines Added support for WildBlueIndustries Mk-33 Added hydrogenJet engine type Fixed tanks with built-in engines using a different propellant, e.g. bipropellant tanks with solid fuel separators Fixed FuelMixer default propellant assignment for monopropellant engines and multi-type engines, e.g. bipropellant RCS (kerolox, methalox and hydrolox) Fixed B9PartSwitch togglable integrated tanks on engines, which should now apply their volume to FuelMixer Quote Link to comment Share on other sites More sharing options...
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