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Revert to Launch or reloading a quicksave breaks physics with BDB keyhole satellite heatshield


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Modlist

player.log (I accidentally booted up the game again after recording the bug hence the -prev prefix)

https://www.youtube.com/watch?v=gvi_B6UTAZI

Reproduction steps:

1) Build the craft (part order doesn't seem to matter) with a SG-RV3 Heatshield, SG-RV1 Return capsule pod, SG-RV2 Parachute and SG-RV4 retro pack

2) Launch the craft  (staging in the video is optional)

3) Revert to launch or do something to (presumably) reload the game

A smoke plume appears right before the loading screen ends, Heatshield now will lose physics and is said to be on a collision course with Kerbin despite being on the launchpad, and according to Kerbal engineer has a NaN apoapsis and infinity periapsis.

The revert to launch issue appears to happen with other probe parts (e.g the Transit 4A with the corresponding Injun 1 and Solrad3/Grab 2 satellites in which they seem to mysteriously decouple and disappear while reloading a quicksave in orbit, however I haven't tested this bug with other parts too much)

This bug does not occur on a clean install with purely BDB and its dependencies.

 

EDIT:

Uninstalling the mod "Routine Mission Manager" seems to have solved the issue, strangely enough

 

Edited by someguyonthecomputer
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