highbornsnail Posted September 20, 2024 Share Posted September 20, 2024 (edited) I am new at coding I am trying to make a gas planet, but it keeps looking like jool and I don't know why? here is my code. @Kopernicus:FOR[Kopernicus] { Body { name = Aliv cacheFile = test/Cache/Aliv.bin Template { name = Jool RemoveAllPQSMods = true } Orbit { referenceBody = Sun inclination = 1.3244 eccentricity = 0.0003 semiMajorAxis = 9000000000 longitudeOfAscendingNode = 27.97 argumentOfPeriapsis = 85.9 meanAnomalyAtEpoch = 41 epoch = 1613.91 color = 0.227,0.054,0.047,1 } Properties { description = a new planet for the sun radius = 12514069 mass = 7.44E+25 rotates = true rotationPeriod = 1 tidallyLocked = true initialRotation = 70 isHomeWorld = false timewarpAltitudeLimits = 0 250000 275000 300000 300000 300000 600000 800000 } ScienceValues { landedDataValue = 0 splashedDataValue = 0 flyingLowDataValue = 11 flyingHighDataValue = 9 inSpaceLowDataValue = 8 inSpaceHighDataValue = 6 recoveryValue = 16 flyingAltitudeThreshold = 12000 spaceAltitudeThreshold = 500000 } } ScaledVersion { type = Atmospheric fadeStart = 0 fadeEnd = 0 OnDemand { texture = test/PlugData/Aliv_color normal = test/PlugData/Aliv_normal } Material { bumpMapScale = 1,1 shininess = 0 specular = 0.0,0.0,0.0,1.0 rimPower = .7 rimBlend = .5 Gradient { 0.0 = RGBA(158, 64, 61, 255) 0.2 = RGBA(0, 0, 0, 255) 0.4 = RGBA(0, 0, 0, 255) 0.6 = RGBA(0, 0, 0, 255) 1.0 = RGBA(0, 0, 0, 255) } } } Atmosphere { ambientColor = .25,.25,.25,1 lightColor = .6,1,2,1.0 enabled = true oxygen = false altitude = 250000.0 staticPressureASL = 1013.25 pressureCurve { key = 0 1013.25 -0.020075996 -0.020075996 key = 12500 762.3 -0.018235 -0.018235 key = 25000 557.375 -0.014728004 -0.014728004 key = 37500 394.1 -0.0115888 -0.0115888 key = 50000 267.655 -0.0087594 -0.0087594 key = 62500 175.115 -0.0064066 -0.0064066 key = 75000 107.49 -0.0045388 -0.0045388 key = 87500 61.645 -0.0028538 -0.0028538 key = 100000 36.145 -0.0015522 -0.0015522 key = 112500 22.84 -0.0008892 -0.0008892 key = 125000 13.915 -0.0005768 -0.0005768 key = 137500 8.42 -0.0003408 -0.0003408 key = 150000 5.395 -0.0001808 -0.0001808 key = 162500 3.9 -0.0000972 -0.0000972 key = 175000 2.965 -0.000073 -0.000073 key = 187500 2.075 -0.000065 -0.000065 key = 200000 1.34 -0.0000526 -0.0000526 key = 212500 0.76 -0.00004 -0.00004 key = 225000 0.34 -0.000027 -0.000027 key = 237500 0.085 -0.0000136 -0.0000136 key = 250000 0 -0.0000068 -0.0000068 } pressureCurveIsNormalized = false temperatureOcean/seaLevel = 442 temperatureCurve { key = 0 442 -0.002566667 -0.002566667 key = 30000 325.902439 -0.000363544 -0.000362423 key = 52500 325.902439 0.000362423 0.000362423 key = 77500 408.8292683 0.000198086 0.000198086 key = 140000 408.8292683 -0.000273171 -0.000273171 key = 200000 282.1773836 -0.000363544 -0.000363544 key = 225000 282.1773836 0.00018951 0.00018951 key = 250000 347.0110865 0.000277842 0.000277842 key = 375000 0 -0.000179844 -0.000179844 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 19230.76923 0.5 -0.000024 -4.1058E-05 key = 21190.44231 0 0 0 key = 38582.65383 0 0 0 key = 91056.34614 0.2 0 0 key = 138077.2308 0.2 0 0 key = 175556.923 0 0 0 key = 250000 0.4 0 0 } } } } Edited September 20, 2024 by highbornsnail Quote Link to comment Share on other sites More sharing options...
highbornsnail Posted September 21, 2024 Author Share Posted September 21, 2024 I have texture but they are not loading. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted September 21, 2024 Share Posted September 21, 2024 I do not know the answer but I have moved your question where someone else might. Good luck. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted September 21, 2024 Share Posted September 21, 2024 (edited) @highbornsnail you need file extensions. Like .png or .dds for planet modding. It is not normal, but normals. 20 hours ago, highbornsnail said: texture = test/PlugData/Aliv_color normal = test/PlugData/Aliv_normal It SHOULD be texture = test/PluginData/Aliv_color.dds normals = test/PluginData/Aliv_normal.dds 20 hours ago, highbornsnail said: RemoveAllPQSMods = true Also, Jool does not have PQS, so this is not needed. 20 hours ago, highbornsnail said: mass = 7.44E+25 And you don't need a mass node. 20 hours ago, highbornsnail said: temperatureOcean/seaLevel = 442 Pretty sure you don't need this as you have a specified temperatureCurve. 20 hours ago, highbornsnail said: rotationPeriod = 1 You really want to have a rotation period of 1 second? Edited September 21, 2024 by Mr. Kerbin Quote Link to comment Share on other sites More sharing options...
highbornsnail Posted September 21, 2024 Author Share Posted September 21, 2024 it did not work? @Kopernicus:FOR[Kopernicus] { Body { name = Aliv cacheFile = test/Cache/Aliv.bin Template { name = Jool } Orbit { referenceBody = Sun inclination = 1.3244 eccentricity = 0.0003 semiMajorAxis = 49000000000 longitudeOfAscendingNode = 27.97 argumentOfPeriapsis = 85.9 meanAnomalyAtEpoch = 41 epoch = 1613.91 color = 0.227,0.054,0.047,1 } Properties { description = Aliv is a planet that was discovered 5 years ago and has 5 moons. radius = 12514069 mass = 7.44E+25 rotates = true rotationPeriod = 100000 tidallyLocked = false initialRotation = 70 isHomeWorld = false timewarpAltitudeLimits = 0 250000 275000 300000 300000 300000 600000 800000 } ScienceValues { landedDataValue = 0 splashedDataValue = 0 flyingLowDataValue = 11 flyingHighDataValue = 9 inSpaceLowDataValue = 8 inSpaceHighDataValue = 6 recoveryValue = 16 flyingAltitudeThreshold = 12000 spaceAltitudeThreshold = 500000 } } ScaledVersion { type = Atmospheric fadeStart = 0 fadeEnd = 0 OnDemand { texture = test/PlugData/Aliv_color.dds normals = test/PlugData/Aliv_normal.dds } Material { bumpMapScale = 1,1 shininess = 0 specular = 0.0,0.0,0.0,1.0 rimPower = .7 rimBlend = .5 Gradient { 0.0 = RGBA(158, 64, 61, 255) 0.2 = RGBA(0, 0, 0, 255) 0.4 = RGBA(0, 0, 0, 255) 0.6 = RGBA(0, 0, 0, 255) 1.0 = RGBA(0, 0, 0, 255) } } } Atmosphere { ambientColor = .25,.25,.25,1 lightColor = .6,1,2,1.0 enabled = true oxygen = false altitude = 250000.0 staticPressureASL = 1013.25 pressureCurve { key = 0 1013.25 -0.020075996 -0.020075996 key = 12500 762.3 -0.018235 -0.018235 key = 25000 557.375 -0.014728004 -0.014728004 key = 37500 394.1 -0.0115888 -0.0115888 key = 50000 267.655 -0.0087594 -0.0087594 key = 62500 175.115 -0.0064066 -0.0064066 key = 75000 107.49 -0.0045388 -0.0045388 key = 87500 61.645 -0.0028538 -0.0028538 key = 100000 36.145 -0.0015522 -0.0015522 key = 112500 22.84 -0.0008892 -0.0008892 key = 125000 13.915 -0.0005768 -0.0005768 key = 137500 8.42 -0.0003408 -0.0003408 key = 150000 5.395 -0.0001808 -0.0001808 key = 162500 3.9 -0.0000972 -0.0000972 key = 175000 2.965 -0.000073 -0.000073 key = 187500 2.075 -0.000065 -0.000065 key = 200000 1.34 -0.0000526 -0.0000526 key = 212500 0.76 -0.00004 -0.00004 key = 225000 0.34 -0.000027 -0.000027 key = 237500 0.085 -0.0000136 -0.0000136 key = 250000 0 -0.0000068 -0.0000068 } pressureCurveIsNormalized = false temperatureCurve { key = 0 442 -0.002566667 -0.002566667 key = 30000 325.902439 -0.000363544 -0.000362423 key = 52500 325.902439 0.000362423 0.000362423 key = 77500 408.8292683 0.000198086 0.000198086 key = 140000 408.8292683 -0.000273171 -0.000273171 key = 200000 282.1773836 -0.000363544 -0.000363544 key = 225000 282.1773836 0.00018951 0.00018951 key = 250000 347.0110865 0.000277842 0.000277842 key = 375000 0 -0.000179844 -0.000179844 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 19230.76923 0.5 -0.000024 -4.1058E-05 key = 21190.44231 0 0 0 key = 38582.65383 0 0 0 key = 91056.34614 0.2 0 0 key = 138077.2308 0.2 0 0 key = 175556.923 0 0 0 key = 250000 0.4 0 0 } } } } Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted January 13 Share Posted January 13 Huh, could’ve sworn I replied to this. On 9/21/2024 at 2:20 PM, highbornsnail said: On 9/21/2024 at 2:20 PM, highbornsnail said: timewarpAltitudeLimits = 0 250000 275000 300000 300000 300000 600000 800000 } ScienceValues { landedDataValue = 0 splashedDataValue = 0 flyingLowDataValue = 11 flyingHighDataValue = 9 inSpaceLowDataValue = 8 inSpaceHighDataValue = 6 recoveryValue = 16 flyingAltitudeThreshold = 12000 spaceAltitudeThreshold = 500000 } You don’t need the extra }, should be like this: timewarpAltitudeLimits = 0 250000 275000 300000 300000 300000 600000 800000 ScienceValues { landedDataValue = 0 splashedDataValue = 0 flyingLowDataValue = 11 flyingHighDataValue = 9 inSpaceLowDataValue = 8 inSpaceHighDataValue = 6 recoveryValue = 16 flyingAltitudeThreshold = 12000 spaceAltitudeThreshold = 500000 } Quote Link to comment Share on other sites More sharing options...
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