marc67% Posted September 22 Share Posted September 22 I not understand why, this not work my mod RP1 whit RSS, and Realism Overhaul I have this message which appears, when i want send my rocket on the launch tower 12 / 5 000 Résultats de traduction Résultat de traduction 12 / 5 000 Résultats de traduction Résultat de traduction Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 22 Share Posted September 22 Based on a GitHub code search, that appears to be part of RP-1's support for Kerbal Construction Time: https://github.com/search?q="Wrong+Launch+Complex!"&type=code This may be the relevant documentation: https://github.com/KSP-RO/RP-1/wiki/Launch-Complexes-and-Programs-Conversion-Guide Quote Link to comment Share on other sites More sharing options...
marc67% Posted September 22 Author Share Posted September 22 @HebaruSan Ok thank you for this informations, i going see ... Quote Link to comment Share on other sites More sharing options...
Anth Posted September 23 Share Posted September 23 This was in KSP2 Mod Discussions. Moved to KSP1 Technical Support (PC, modded installs) Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted September 23 Share Posted September 23 Please read the RP-1 tutorials, they contain step by step guides on how to start your first RP-1 career and how all the many different systems work. It’s a steep learning curve, but well worth it- I was dead against trying it at first but now I’ve barely touched stock KSP in four years! Quote Link to comment Share on other sites More sharing options...
marc67% Posted September 23 Author Share Posted September 23 @jimmymcgoochie Yeah sure with the RP1 we can building the space staition, also Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted September 23 Share Posted September 23 Read the RP-01 wiki page on Github. It's better to go in with not all the knowledge than go in not knowing anything. Quote Link to comment Share on other sites More sharing options...
marc67% Posted October 9 Author Share Posted October 9 Now, When i want launch the rocket, with the mods KSP RSS RO RP1, nothing works not even the the mod SAS or RCS . Also when I press on the space bar of my keyboard the rocket not work http:// Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted October 9 Share Posted October 9 Can you use a proper image sharing site please? What you’re doing just isn’t working, try Imgur instead. Quote Link to comment Share on other sites More sharing options...
marc67% Posted October 9 Author Share Posted October 9 @jimmymcgoochie Quote Link to comment Share on other sites More sharing options...
Krakatoa Posted October 9 Share Posted October 9 You don't have control over that rocket, indicated by the red probe icon in the top left. I'm not an RP-anything player, so I don't know how all their parts are set up, but surely you need a probe core for it to work? Quote Link to comment Share on other sites More sharing options...
marc67% Posted October 9 Author Share Posted October 9 Yeah i am watching this tutorial RP1 on YouTube Quote Link to comment Share on other sites More sharing options...
marc67% Posted October 12 Author Share Posted October 12 Now, i have a other problem, How to build this pieces ? Procedural Fairing (recolorable) https://imgur.com/36PvIPX Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted October 13 Share Posted October 13 On 10/9/2024 at 7:44 PM, marc67% said: @jimmymcgoochie The red icon in the top left indicates you have no control and the most likely reason for that is no power. Make sure you have electric charge storage in the avionics and if you're going to timewarp on the launchpad, you'll need a launch clamp of some sort to provide power or the battery will drain very quickly. The other option is no antenna, but that only matters if you're using the "require signal for control" option in the difficulty settings and that's disabled by default in RP-1 as far as I know. 19 hours ago, marc67% said: Now, i have a other problem, How to build this pieces ? Procedural Fairing (recolorable) https://imgur.com/36PvIPX Procedural fairings attach to the fairing bases: boattails are for building static structural parts, typically around engines; interstages go between stages; and payload fairings are for putting your payloads in, though you won't need them for early sounding rockets. If you want the fairing to look different, you should adjust the settings on the base first. Unrelated to the issue above but related to the screenshot- don't use the KER delta-V readout as it isn't reliable with RP-1. Use MechJeb instead. Quote Link to comment Share on other sites More sharing options...
marc67% Posted October 14 Author Share Posted October 14 (edited) @jimmymcgoochie Ok thanks for this info ^^ Edited October 15 by marc67% Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.