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What is "KSP Util" i see while loading and get loading errors?


stupid dumb idiot

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Loading error:

Loading has failed due to an unhandled error

Failure in subsystem : Internal spaces compilation
Space: REPOSoftTech/DeepFreeze/Spaces/Cry-0300internal/Cry-0300Internals

System.NullReferenceException: Object reference not set to an instance of an object
  at PartLoader.ReplaceTextures (UnityEngine.GameObject model, System.Collections.Generic.List`1[T] textureNames, System.Collections.Generic.List`1[T] newTextures) [0x000d9] in <4b449f2841f84227adfaad3149c8fdba>:0 
  at PartLoader.CompileModel (UrlDir+UrlConfig cfg, ConfigNode partCfg, System.Single scaleFactor, AvailablePart partInfo) [0x004d4] in <4b449f2841f84227adfaad3149c8fdba>:0 
  at PartLoader.LoadInternalSpace (UrlDir+UrlConfig urlConf) [0x00053] in <4b449f2841f84227adfaad3149c8fdba>:0 
  at PartLoader+<CompileInternalSpaces>d__79.MoveNext () [0x000c3] in <4b449f2841f84227adfaad3149c8fdba>:0 
  at KSPCommunityFixes.Performance.KSPCFFastLoader+<FrameUnlockedCoroutine>d__63.MoveNext () [0x00146] in <d08a67791ddc409fad78e1e6485c71dc>:0 

For some reason my mods Solar Sail and Background Processing failed to load because of this werid KSP Util i see the game loads another mod tells me its missing? 
I checked CKAN and the forums for this and i couldnt find anything about it, The only mods that were uninstalled were scatter and EVE to help my performance where it would crash while playing
(All mods were installed via CKAN)

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KSPUtil is a Stock Assembly.

There're only two reasons I'm aware of for it being missing:

* You have corrupted files in your rig, something pretty usual on SSDs but rare (but not abseent) on HDs.

* You have something triggering a bug on a thing called Assembly Loader/Resolver.  When this bug is triggered, nothing loads correctly after and on some borderline situations,  even Stock Assemblies get screwed.

If you are on Steam, do a Installation Check. It will rectify all Stock files that would be screwed.

If you still get the problem, send the full KSP.log (remember to quit KSP, to prevent it from getting truncated) so we can give it a look.

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Is corruption usual on NVME or only on SATA SSDs?
Since i have installed BDARMORY and delete and clone the same folder it doesnt have the incompatible things removed, not sure if this causes problems as well.
what acutally does happen if i delete files as the game running?? ive never understood the meaning of please close game before uninstalling

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1 hour ago, stupid dumb idiot said:

Is corruption usual on NVME or only on SATA SSDs?

On anything using Flash memory, so also NVME.

 

1 hour ago, stupid dumb idiot said:

Since i have installed BDARMORY and delete and clone the same folder it doesnt have the incompatible things removed, not sure if this causes problems as well.

If you installed an old BDArmory, the you have old,, deprecated and incompatible binaries in that directory . You should delete it, obliterating all its contents, and reinstall it  from scratch.

 

1 hour ago, stupid dumb idiot said:

.what acutally does happen if i delete files as the game running?? ive never understood the meaning of please close game before uninstalling

It's surely a bad idea doing that. But since most of the assets are loaded on start, most add'ons will probably not realize the missing files.

But the ones that load things under demand, and the one that write things there, these surely will  bork in Exceptions with unpredictable consequences.

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