CodexTroyer Posted Friday at 06:03 AM Share Posted Friday at 06:03 AM (edited) Plume lights from the engines seems to be not reflecting well on other tanks besides the tank where the engine is directly connected. Is there something wrong with the mod setup or is it just my pc... or is it really like that? Image for the issue : https://imgur.com/a/WaBb3zX Edited Friday at 06:13 AM by CodexTroyer Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted 13 hours ago Share Posted 13 hours ago I'm not sure, but this looks like an artifact caused by having the pixel light count set too low. For each mesh, Unity will select up to N lights where N is the pixel light count. Since each engine nozzle probably has its own light, the normal limit of 8 or so isn't enough and it culls lights that are pretty important. Rather than increasing it (past 8 anyway) I'd suggest installing Deferred, which completely changes the lighting model so that there's no limit on how many lights can affect a given mesh. Quote Link to comment Share on other sites More sharing options...
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