space_otter Posted Thursday at 10:59 AM Share Posted Thursday at 10:59 AM (edited) A few weeks ago, I decided to start a 2.5x scale career playthrough. So, I got a fresh new install, and started to get mods. However, When I got some KSC upgrade mods, they were broken, and I had to make my own. I decided that I really liked my new KSC and thought maybe some other people would like to play with it as well. So, I turned this back into Stock and released it! Features: Two new runways, one 1700m and the other 4800m Five new launchpads, all aligned as the original except 4C, that is rotated by 90o New terminals, fuel tanks, VABs, radio towers and more... A harbour, connected to the KSC by road Pictures: Download: https://spacedock.info/mod/3826/space_otter's KSC upgrade Requirements: Kerbal Konstructs and dependencies Omega's Stockalike Structures Ordinary Konstruction Co. Tundra Space Centre Kerbinside Remastered (The KerbinSideRemastered/Statics/ExampleBases/KSCUpgrades folder needs to be deleted) License: MIT Issues: There may be some floating buildings, if you see one let me know! There might also be invisible bumps between buildings, drive carefully. This is my first mod, if I've done something wrong please let me know I will try and fix it! Any suggestions, like extra facilities or something like 'add more buildings in the south west' are welcome! Edited Thursday at 11:00 AM by space_otter Quote Link to comment Share on other sites More sharing options...
PSA Posted Thursday at 02:22 PM Share Posted Thursday at 02:22 PM This Mod looks awsome! I have one question tho will it work with 2.5X? Quote Link to comment Share on other sites More sharing options...
space_otter Posted Thursday at 02:34 PM Author Share Posted Thursday at 02:34 PM Just now, PSA said: will it work with 2.5X Yes, I just updated the mod, it should now work with 2.5x (I use galileo's rescale, so it might not work with others). Make sure you install the 2.5x folder, not the stock one. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted Thursday at 09:38 PM Share Posted Thursday at 09:38 PM This looks awesome!! Quote Link to comment Share on other sites More sharing options...
PicoSpace Posted Thursday at 11:45 PM Share Posted Thursday at 11:45 PM Cool mod, I’ll check it out! Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted 16 hours ago Share Posted 16 hours ago This looks AWESOME! Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted 15 hours ago Share Posted 15 hours ago 18 hours ago, Kevin_kerman said: This looks awesome!! 30 minutes ago, Mr. Kerbin said: This looks AWESOME! wait a minute Quote Link to comment Share on other sites More sharing options...
space_otter Posted 13 hours ago Author Share Posted 13 hours ago DEV UPDATE: Remade the harbour & road leading to it. This was originally quite janky, as it had been made quite roughly in 2.5x and hadn't been refined to stock. (Sorry for the 'poor visuals', this is an almost empty install prioritised for speed and fast loading times) Also added a new tracking station/observatory, with large comm dishes, along with a facility designed to track incoming spaceplanes returning from orbit at the end of the long runway. As always, please give suggestions & comments so I can improve the space centre even further! Quote Link to comment Share on other sites More sharing options...
PicoSpace Posted 5 hours ago Share Posted 5 hours ago Suggestion: make an array of LARGE satellite dishes between Kerbal and the mountains i know another KSC mod does this as well, but it looks good and gives you some large objects to test fly around when testing aircraft. Quote Link to comment Share on other sites More sharing options...
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