swifthands Posted May 24, 2013 Share Posted May 24, 2013 Thank you very much for this awesome mod,I have a request if you dont mind - is it possible to have the mods in this pack separated into their specific related parts \ capsules etc?for example if i want only one type of soyuz, or some other craft, but not the rest,since this mod adds so much content (120+mb), its hard to keep track on what is what in case i want to manually add the parts i want for one specific rocket \ craft type.that would be really great if you could do that! and i would really appreciate it,another more simple option that will also work, is listing all the files required separately for each craft, so if we want to do it manually we know what specific parts are required to make each set work properly without missing any dependencies etc. Link to comment Share on other sites More sharing options...
wulf899 Posted May 24, 2013 Share Posted May 24, 2013 I have a problem with all of the non-vanilla docking ports in 0.20 - they don't work at all.Anyone else have the same problem? Link to comment Share on other sites More sharing options...
Nibb31 Posted May 24, 2013 Share Posted May 24, 2013 No problem here. Are you sure you didn't mount the female probe/drogue the wrong way round? The little antenna has to be pointed outwards. Link to comment Share on other sites More sharing options...
kyle.mk.howard Posted May 24, 2013 Share Posted May 24, 2013 They jitter a bit for me, but docking is no problem. If you attempt to use ORDA, prepare to have a bad time.I suggest learning to dock manually using Romfarer's Docking Cameras and a little MechJeb assistance. I was also getting crazy torque when switching back to my space station, causing the whole thing to "flip-the-F*%$-out". I felt like Armstrong in the Gemini Capsule. Link to comment Share on other sites More sharing options...
Slipstream Posted May 24, 2013 Share Posted May 24, 2013 I absolutely love the soviet pack but 2 thing appears to be missing that would make great and accurate addition to this pack:The Lyappa Arm which were equipped on Spektr, Priroda, Kristall, and Kvant-2.They were used to reposition the modules to the central axis port by means of grappling onto the "pivot" points on the MIR core module and rotating 90 degrees. It would make sense to do such as to not waste RCS fuel.Here are some images:http://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Mir_arm2.JPG/793px-Mir_arm2.JPGhttp://upload.wikimedia.org/wikipedia/commons/thumb/4/4a/Mir-82.png/830px-Mir-82.pngAnother feature would be the FSM tug used to bring the Kvant-1 to the station, It is based off of TKS concept (Which ultimately led to the FGB called Zarya for the ISS if I'm correct, please correct me if I'm wrong)More imageshttp://upload.wikimedia.org/wikipedia/commons/thumb/d/db/Kvant_module_and_FSM_drawing.png/500px-Kvant_module_and_FSM_drawing.pngI could use Kosmos Pack to construct the FSM but they are all too wildly huge to fit within the proton shroud and vastly heavy.Feel free to look into these suggestion for future addition to your pack! Link to comment Share on other sites More sharing options...
Netris Posted May 24, 2013 Share Posted May 24, 2013 I absolutely love the soviet pack but 2 thing appears to be missing that would make great and accurate addition to this pack:The Lyappa Arm which were equipped on Spektr, Priroda, Kristall, and Kvant-2.They were used to reposition the modules to the central axis port by means of grappling onto the "pivot" points on the MIR core module and rotating 90 degrees. It would make sense to do such as to not waste RCS fuel.Here are some images:http://upload.wikimedia.org/wikipedia/commons/thumb/9/9a/Mir_arm2.JPG/793px-Mir_arm2.JPGhttp://upload.wikimedia.org/wikipedia/commons/thumb/4/4a/Mir-82.png/830px-Mir-82.pngAnother feature would be the FSM tug used to bring the Kvant-1 to the station, It is based off of TKS concept (Which ultimately led to the FGB called Zarya for the ISS if I'm correct, please correct me if I'm wrong)More imageshttp://upload.wikimedia.org/wikipedia/commons/thumb/d/db/Kvant_module_and_FSM_drawing.png/500px-Kvant_module_and_FSM_drawing.pngI could use Kosmos Pack to construct the FSM but they are all too wildly huge to fit within the proton shroud and vastly heavy.Feel free to look into these suggestion for future addition to your pack!It would be great indeed. But I thing the Lyappa would better fit in the Robotic Arms pack Link to comment Share on other sites More sharing options...
Nibb31 Posted May 24, 2013 Share Posted May 24, 2013 The Soviet pack, and KSP in general, could also do with a nice APAS docking port. The old probe and drogue is fun, but a lot of missions would benefit from an androgynous port and it would make ISS and Mir more realistic. Link to comment Share on other sites More sharing options...
finkmac Posted May 24, 2013 Share Posted May 24, 2013 Bobcat has previously said that he would not make the "Lyappa" arm…And for the FSM tug, you can use the Kosmos pack…You will however, have to rescale the parts. Link to comment Share on other sites More sharing options...
LM951 Posted May 24, 2013 Share Posted May 24, 2013 Bobcat, I noticed a problem with the Kliper pod. It seems smaller? Either that or the re-entry shell is too big? Link to comment Share on other sites More sharing options...
Yasutaka Posted May 24, 2013 Share Posted May 24, 2013 BTW, did you get my PM, BobCat?Just a little heads up here. I've seen a few people asking this question around the forums, to BobCat in particular for some reason. When you send a PM, there are a couple of checkboxes below your message before you send it. Checking the top most of these will have the forums automatically notify you once the message has been read, when you look at your sent messages. No need to wonder, ever again! Link to comment Share on other sites More sharing options...
spawnofbill Posted May 24, 2013 Share Posted May 24, 2013 Add scale = 1 to Kliper's nose and command pod (and all other parts affected by the rescale bug). As for invisible parts, install Toggleable ASAS plugin. That should make them appear.Duh! Now I feel so stupid, thanks! Link to comment Share on other sites More sharing options...
fcbayerndm Posted May 24, 2013 Share Posted May 24, 2013 The Soviet pack, and KSP in general, could also do with a nice APAS docking port. The old probe and drogue is fun, but a lot of missions would benefit from an androgynous port and it would make ISS and Mir more realistic.There was only 1 APAS docking port on Mir, it was on the Kristall Module. It's where the Buran was supposed to dock, and where the Shuttle docked during the Shuttle-Mir program. Link to comment Share on other sites More sharing options...
TheCardinal Posted May 24, 2013 Share Posted May 24, 2013 ninja - ed Link to comment Share on other sites More sharing options...
daver4470 Posted May 24, 2013 Share Posted May 24, 2013 There was only 1 APAS docking port on Mir, it was on the Kristall Module. It's where the Buran was supposed to dock, and where the Shuttle docked during the Shuttle-Mir program.There were actually two -- both the ports at the "far" end of Kristall were APAS ports. Link to comment Share on other sites More sharing options...
Phers Posted May 24, 2013 Share Posted May 24, 2013 There appears to be a problem with the Klipper LES also. it doesn't allow you to decouple it anymore. Link to comment Share on other sites More sharing options...
Slipstream Posted May 24, 2013 Share Posted May 24, 2013 Bobcat has previously said that he would not make the "Lyappa" arm…And for the FSM tug, you can use the Kosmos pack…You will however, have to rescale the parts.Kosmos pack doesn't seem to work at the moment for .20, the attachment points scale incorrectly so they clip through each other when mounted.A dirty fix would to add the "Scale = 1.0" to the part.cfg from what I heard.As for the rescale to comform with the soviet pack, I wouldn't know where to start. Link to comment Share on other sites More sharing options...
Guest Posted May 24, 2013 Share Posted May 24, 2013 For almost all parts, delete the "fraction" part of the number. So, if rescale factor = 2.5, change it to 2. Simple as that. Add Scale = 1 to the parts and you're set. You might also re-balance weights and fuel capabilities (in most cases, half them), since Kosmos parts are ridiculously heavy.There appears to be a problem with the Klipper LES also. it doesn't allow you to decouple it anymore.Use "decouple node" action on Kliper's dock to decouple the LES. Link to comment Share on other sites More sharing options...
Titler Posted May 25, 2013 Share Posted May 25, 2013 (edited) Hey all, lovely collection of craft, but I'm having a few problems;Launch stabilizers reappearing in mid air and blowing up the Buran. Someone else mentioned this, and I'm not sure how to fix it. I updated Mechjeb, ISA Mapsat only, and have the latest Soviet pack installed to the root KSP directory as suggested into an otherwise fresh install, so I don't think it's clashing with something else... but it could be!Also the robotic arm doesn't seem to work on the ground (and I can't get back into orbit to test it up there)The Kliper has what seems like a correctly scaled wing, but it doesn't clip directly onto the main body, but ahead of it. I've tried all snapping options bit it just won't sit flush.There's no completed Kliper craft file in the pack to load either.Could you also consider adding completed historical rocket stage craft files, considering we can now swap out the first part? Not a problem as such, but just for information; How are people loading the Buran and avoiding the extra weight pulling the Energia/Buran over at launch? If I wanted to hide fuel tanks inside to see how far I can fly it, can I wire it up to feed from inside to a particular part and fuel its engines? Thanks again for the models so far! Edited May 25, 2013 by Titler Link to comment Share on other sites More sharing options...
daver4470 Posted May 25, 2013 Share Posted May 25, 2013 Hey all, lovely collection of craft, but I'm having a few problems;Launch stabilizers reappearing in mid air and blowing up the Buran. Someone else mentioned this, and I'm not sure how to fix it. I updated Mechjeb, ISA Mapsat only, and have the latest Soviet pack installed to the root KSP directory as suggested into an otherwise fresh install, so I don't think it's clashing with something else... but it could be!This is fixed by installing the latest version of Romfarer's Lazor mod, or any of its subcomponents. For the Soviet pack, it's the docking camera subcomponent. It's been updated -- check the Lazor thread. That'll fix you right up.Also the robotic arm doesn't seem to work on the ground (and I can't get back into orbit to test it up there)The arms are Romfarer based too -- updating may help with this. Not sure though -- I've never actually tried using the arm on the ground!The Kliper has what seems like a correctly scaled wing, but it doesn't clip directly onto the main body, but ahead of it. I've tried all snapping options bit it just won't sit flush.I think this is the scaling bug. Adding "scale = 1" to the .cfg files of the Kliper parts should fix it, I think.Hope that helps..... Link to comment Share on other sites More sharing options...
Netris Posted May 25, 2013 Share Posted May 25, 2013 Bobcat has previously said that he would not make the "Lyappa" arm…That's a shame. Lyappa, Strela and ERA would be great addition both to Mir and ISS Link to comment Share on other sites More sharing options...
wulf899 Posted May 25, 2013 Share Posted May 25, 2013 They jitter a bit for me, but docking is no problem. If you attempt to use ORDA, prepare to have a bad time.I suggest learning to dock manually using Romfarer's Docking Cameras and a little MechJeb assistance. I was also getting crazy torque when switching back to my space station, causing the whole thing to "flip-the-F*%$-out". I felt like Armstrong in the Gemini Capsule.I've tried docking by hand after ORDA failed me, however it still wouldn't connect no matter what... and as for the docking cameras, they apparently don't work if a soyuz capsule is trying to dock with the ISS (This is the one i've been trying it with), making the docking cameras useless.I've also run a ground test (making small rovers with various docking ports) utilising the probe dock and vanilla part docks, and the vanilla docks won't connect with the probe dock (i'll try to upload a photo if it doesn't make sense) Link to comment Share on other sites More sharing options...
Slipstream Posted May 25, 2013 Share Posted May 25, 2013 That's a shame. Lyappa, Strela and ERA would be great addition both to Mir and ISSDefinitely! It would make station maintenance and movement of modules around the station for future expansions without wasting RCS! Link to comment Share on other sites More sharing options...
Netris Posted May 25, 2013 Share Posted May 25, 2013 Definitely! It would make station maintenance and movement of modules around the station for future expansions without wasting RCS!And it looks even more realistic Link to comment Share on other sites More sharing options...
Slipstream Posted May 25, 2013 Share Posted May 25, 2013 (edited) This is fixed by installing the latest version of Romfarer's Lazor mod, or any of its subcomponents. For the Soviet pack, it's the docking camera subcomponent. It's been updated -- check the Lazor thread. That'll fix you right up.Speaking of updating, I noticed the exploding launch clamps have returned, though this is a very minor issue. There are more odd pressing bugs popping up with launching the proton. After any form of gravity turn, the Center of Mass literally falls out of the ship as indicated by the camera's central focus panning away from the vessel itself. This only happens after installing the new updated lazor system and deleting the "old" romfarer.dll one in the pluginsdata folder.EDIT/UPDATE:Okay, removal of romfarer didn't help. I haven't flown the proton at all today since the update for I was prepping the protons to sortie out my MIR modules. Why is my Center of Mass going out of whack?http://i.imgur.com/J4Ox5lt.jpg Here's a snapshot Edited May 25, 2013 by Slipstream Link to comment Share on other sites More sharing options...
dimovski Posted May 25, 2013 Share Posted May 25, 2013 For those having problems attaching stuff cause of weird node placement, create a KSP 0.19 folder, delete all parts except one command pod, move the files you want to attach into it, get Subassembly Saver / Loader, attach them, save them as a subassembly and move them into 0.20 Link to comment Share on other sites More sharing options...
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